Super Car - DracoMultiple Features & Configurations:Rigged to make it drivableInterior mesh and details for first person viewStylized mid-poly car designMultiple changeable car paints (Materials)Openable doorsOpenable trunkOpenable hoodIncluded engine meshChangeable license plate on the backFront & rear lightsTurn signals (left/right)Preview Video - YouTubeJoin our Discord for feedback & support - DiscordNumber of Source Mesh Files: 1 FBXVertex Count: 73,577Triangle Count: 121,127Source Mesh Objects: 6Collision: No dedicated collision mesh included. Colliders can be generated or configured in Unity if required.LODs: NoRigged: Yes, custom armature with 16 bones includedNumber of Material Files: 93- 31 Built-in materials- 31 URP materials- 31 HDRP materialsNumber of Shader Files: 2Number of Shader Graphs: 0Number of Texture Files: 82 lossless PNG textures plus 1 Unity reflection cubemap- 65 converted source textures- 17 derived textures- 1 Unity reflection cubemapTexture Resolutions:32x32, 256x256, 512x512, 1024x512 and 2048x2048Supported Render Pipelines:- Built-in Render Pipeline- Universal Render Pipeline (URP)- High Definition Render Pipeline (HDRP)Supported Development Platforms:Platform-independent Unity content. Tested on Windows with Unity 6000.3.4f1.Important/Additional Notes:Separate materials, prefabs, settings and example scenes are included for the Built-in Render Pipeline, URP and HDRP.The package contains 42 prefabs in total:- 14 Built-in prefabs- 14 URP prefabs- 14 HDRP prefabsThree example scenes are included, with one scene for each supported render pipeline. Each scene contains two platforms with 14 vehicles in total. URP and HDRP use pipeline-native Lit materials. No Shader Graphs are included. The Built-in version uses two supplied compatibility shaders with Unity Standard fallbacks. Use assets from the folder matching your project's active render pipeline. Do not mix Built-in, URP and HDRP materials. The vehicle includes transparent glass, separate interior materials, working headlights and indicators, reflective wheel rims, separate tires, tire sidewalls, brake discs and brake calipers. Both doors, the front hood, the rear engine cover and the popup headlights are rigged. The doors open outward.No custom runtime scripts are required.




