A stylized green spider for RPGs: procedural foot placement on flat ground, a rigged FBX with six animation takes, two prefabs and an interactive URP demo.Tested with Unity 6000.3.23f1 and Universal Render Pipeline 17.3.0. Import into a project with URP configured. Includes a URP Lit material; Built-in and HDRP materials are not included. No Asset Store package dependencies. The FBX Exporter package is not required by customers.A compact green spider for stylized RPGs and adventure games, with eight articulated legs, a bright back marking and a faceted silhouette.Choose between two visual prefabs: procedural foot placement for variable-speed movement on flat ground, or a Generic Animator with six FBX animation takes. The procedural prefab plants support feet, replants during turns and provides bite, hit and death reactions.Includes an interactive demo, an editable example Animator controller and English offline documentation. Connect the visual prefab to your own movement and gameplay systems.Tested with Unity 6000.3.23f1 and URP 17.3.0. Built-in and HDRP materials are not included. No external paid assets are required.Limitations: procedural foot placement uses a flat reference plane, without uneven-terrain, wall or ceiling solving. Clips are in-place with fixed authored speeds. Idle is a static rest hold. No navigation, combat, damage events, sounds, poison, colliders, LODs, multiplayer, quests or alternate skins are included.Model: one rigged Green Spider FBX; 1,456 triangles and 3,137 imported vertices.Rig: Generic, 27 weighted bones.Renderer: one SkinnedMeshRenderer, one submesh and one material.Prefabs: two, procedural and Animator-driven.Animation takes: Idle/rest hold, Walk, Run, Attack, Hit and Death. In-place, no root motion.Procedural motion: variable-speed gait, stance-foot locking, alternating support groups, turn replanting, teleport reset, bite/hit reactions and death transition.Texture: one 128 x 128 RGBA albedo palette, PNG.UVs: palette-cell mapping; not a unique unwrap for detailed texture painting.Material: URP Lit, albedo only; no normal or metallic texture maps.Scale: metres, Y up, +Z forward. Approximate dimensions including legs: 0.92 m wide, 0.96 m long, 0.39 m high.No LODs. Includes interactive demo, example Animator controller and English documentation.Validated with Unity 6000.3.23f1 / URP 17.3.0. Platform-specific standalone builds have not been validated.OpenAI ImageGen was used to explore the original visual concept. OpenAI Codex assisted with procedural mesh-generation code, Unity rigging and animation code, palette/UV generation, export scripts, tests and documentation. The delivered model is generated geometry, not the concept image. Subsequent work added an articulated skinned rig, world-space foot placement, a death transition, editable animation takes, a material atlas, standalone prefabs and validation in Unity. Product previews are renders of the actual delivered model. Publisher review and visual iteration shaped the selected design.




