TableMap is plugin for Unity which allows to save data in tabular form. It is a custom data-type. Its a fully managed and optimized code.
There are two types of generic map:
1). StaticTableMap : This generic map allows to create a fix size map. Data in the map will default value of the data-type.
2). DynamicTableMap : This generic map allows to create a map without any row and element. You have add row and elements by using TableMap APIs.
Features:
- Create Static or Dynamic map of type int,string,float,long and all other data-type supported by C#.
- Create Static or Dynamic map in single line of code.
- Update, Insert, Delete any row or element from the dynamic map.
- Update, Reset elements in the Static Map.
- Get rows, elements, index of element, existence of element in the dynamic and static map.
- Managed Code.
- Supported to all platform.
- TableMap dll can be use outside Unity(like .net).
Mac Universal Demo.
Windows 64 Demo.
Windows 32 Demo.
Documentation.
For any query please drop me a email at
devesh.pandey19@gmail.com.