Cinematic URP effects: Volumetric light and fog. Customizable, artist-friendly, optimized for games and cinematics.Volumetrics FX is a complete, high-quality volumetric lighting and atmospheric suite for Unity URP, designed to bring breathtaking light scattering, dense fogs, and immersive environmental depth to any project. From subtle, physically inspired light shafts to dramatic, rolling atmospheric fogs and god rays - Volumetrics FX gives you full control over Volumetric Lighting, Volumetric Fog, Light Scattering, Height-based Fog, Shadows in Fog, and many other environmental behaviors.With a modular architecture, extensive artistic controls, and several advanced performance options (such as optimized ray-marching and temporal filtering), this package is ideal for real-time games, cinematics, simulations, and stylized worlds.Render PipelineUniversal Render Pipeline (URP)PlatformsWindows, macOS, LinuxConsolesMobile (with reduced settings)Mobile & Performance RecommendationsUse Half or Quarter downsampling for heavy scenesReduce artifacts using Temporal Reprojection & Depth RejectionOptimize performance with Half Sample Count for raymarched shadowsLeverage Exponential Step Modes to reach far distances with fewer stepsRequirementsNo external dependenciesWorks seamlessly as a URP Renderer Feature + Volume ComponentAll custom shaders included (no SRP Core hacks required)Performance NotesEfficient downsampling cascade (DownsampleOption)High-performance blur and bilateral upsampling kernelsOptional HDR support with resolution locking for consistent scalingTemporal stabilization and prefiltering reduce jitter and flicker across framesCustomizable step counts, growth factors, and 3D noise parametersDocumentationComplete PDF documentation includedClear explanations of every parameter (Volumetrics, Volumetric Light, Volumetric Fog, Upsample Combine, Fog Dynamics)Technical overview of raymarching parameters and performance behaviorAI has been used to generate descriptions, and as a tool for writing/refactoring code snippets.




