8 realistic game-ready melee weapons for horror, survival and post-apocalyptic projects, with URP/HDRP prefabs, 2K/4K PBR textures and a customizable Nail-Studded Bat.Post-Apocalyptic Melee Weapon Pack is a collection of 8 realistic, game-ready melee weapons designed for horror, survival, zombie, FPS/TPS, action, adventure, and post-apocalyptic projects.The pack includes:ChainsawImprovised ScytheNail-Studded BatImprovised Scrap BladeKatanaCleaverSledgehammerCrowbarAll weapons are optimized for real-time use and created at real-world scale. Pivots are positioned at the intended grip points, making the assets easy to integrate into gameplay systems or use as environment props.The package includes ready-to-use prefabs and materials for both URP and HDRP. A shared texture atlas workflow is used across the weapon collection, with 2K and 4K PBR texture options.The Nail-Studded Bat includes an additional customization system that allows users to adjust the number of visible nails, nail depth, and the number of barbed wire rings directly from the Unity Inspector.The assets are suitable both as interactive melee weapons and as environmental props for abandoned buildings, workshops, garages, industrial locations, survival shelters, warehouses, urban ruins, and similar environments.No animations, rigs, colliders, or LOD levels are included, allowing developers to configure these systems according to the requirements of their own project.Key features:8 realistic, game-ready melee weaponsURP and HDRP supportReady-to-use prefabs2K and 4K PBR texturesOne shared texture atlas materialReal-world scalePivots positioned at intended grip pointsNo mirrored or overlapping UV islandsCustomizable Nail-Studded Bat with adjustable nail count, nail depth, and barbed wire ring countSuitable for gameplay weapons and environment propsOptimized for real-time projectsIncluded weapons / triangle counts:Chainsaw: 7,459 trianglesImprovised Scythe: 2,724 trianglesNail-Studded Bat: 1,088 trianglesImprovised Scrap Blade: 1,474 trianglesKatana: 1,850 trianglesCleaver: 1,024 trianglesSledgehammer: 560 trianglesCrowbar: 498 trianglesMinimum polygon count: 498 trianglesMaximum polygon count: 7,459 trianglesNumber of meshes: 18 low-poly objectsNumber of prefabs: 8 weapon prefabs per supported render pipelineRigging: NoAnimation count: 0Animation type list: NoneUV mapping: YesLODs: No LOD levels includedColliders: NoTexture dimensions:2048 × 20484096 × 4096Materials / texture workflow:PBRURP/Lit materialsHDRP/Lit materialsShared texture atlasBase ColorNormalMetallic / SmoothnessHDRP Mask Map / pipeline-appropriate packed mapsTexture format: PNG, 8-bitOpenAI ChatGPT was used to assist in writing the NailBatCustomizer C# script and package documentation. The script was integrated into the Unity project, tested, debugged, and manually adjusted for the final Nail-Studded Bat prefab, including nail count, nail depth, barbed wire ring controls, prefab setup, and namespace compliance.The 3D models, UVs, textures, materials, and weapon designs were created manually and were not generated with AI.




