Fish swim shader made in Shader Graph. Simply create material, drag fish textures, and choose movement variables for animation.Shader compatible only with URP.This shader built in Shader Graph so you could scale this shader in any way you want. You don't need animator, just create material with this shader and you have a procedural swim animation. For more information watch README in content folder. For more exmples check out my game "RebreatheR" on steam where i use this shader for fish swim.Package contain third party 3D objects of the fish.Procedural animation for your fish. You don't need animator, only this asset.Its free and built on Shader Graph.Works only with URP (for now).The shader can combine several types of animations:Swim animationWobble animationVertical animationAll of these animations can run simultaneously, creating the closest possible effect of a fish swimming. And, obviosly, they all customizable through variables of shader and exposed for scripting.For more customization there is Animation Mask variable. You can control what part of fish will not be moving (only from head to tail and not back)AI was used to generate marketing assets, such as the cover image and store page visuals.




