A Radio for your Game Creator 2 game. Tune between stations, skip tracks and read now playing, all from nodes. Music survives scene changes. Plays your clips, no dependencies.⭐ WHY YOU WANT IT📻 A RADIO, NOT A MUSIC PLAYER. Real stations you tune between, with a tuning burst, optional DJ voice lines and now playing info. It feels like a station, not a playlist.🚗 KEEPS PLAYING ACROSS SCENES. The song does not stop when you load a new area, so a car radio just works.⚡ NO DEPENDENCIES, PLAYS EVERYWHERE. It plays your own audio clips, so there is no streaming and no extra packages. It works in every project on every platform, and it is light on performance.🧩 PURE GAME CREATOR. Eighteen actions, conditions, properties and events under one Radio category. Build the whole thing on triggers, with no code.💻 FULL SOURCE. Clean, readable C# in its own namespace. Learn from it, tweak it, make it yours.🎛️ HOW IT WORKS📻 Drop one Airwaves Radio Player in your scene. It holds all your stations. The Game Creator actions tell it what to do.🎵 Give each station a name and a list of songs. Add a title and artist to a song to show it on your UI, or let it use the clip name.🎙️ Add optional DJ or jingle clips and a static burst for that live station feel when a song starts or the channel changes.▶️ Press Play. While the game runs, the inspector shows Live Controls so you can play, stop, tune and skip to test your stations before you build a single button.🚫 This is not an internet radio streamer. It plays local audio clips with static radio clips in between, DJ call outs in between (GTA Style) which is why it works on every platform.🧰 THE ACTIONS📻 POWER AND PLAY. Radio Play, Radio Stop, Radio Toggle Power, Radio Set Volume.📡 STATIONS. Radio Set Station by number, Radio Set Station By Name, Radio Tune Up, Radio Tune Down.🎵 TRACKS. Radio Next Track, Radio Previous Track. The radio also moves to the next song on its own when one ends.🔎 READING THE RADIO. Radio Is Playing and Radio Is On Station conditions, plus Radio Current Track, Radio Current Artist and Radio Current Station properties to drive a display.⚡ EVENTS. On Radio Track Changed and On Radio Station Changed, so your now playing UI refreshes itself with no polling.🙏 GOOD TO KNOW🧊 Built and tested on Unity 6.3 LTS. Needs Game Creator 2 Core. No other asset required.🔊 It plays audio clips you supply. It is not an internet radio streamer, so it works offline and on every platform.💬 Friendly Discord support, and we answer. Tell us what you are building.Thank you for reading. Now go put some music on the air.🧩 WHAT IS IN IT🎯 One Airwaves Radio Player component that holds your stations and songs.📻 Eighteen Game Creator nodes under a single Radio category.▶️ Instructions: Radio Play, Radio Stop, Radio Toggle Power, Radio Set Station, Radio Set Station By Name, Radio Tune Up, Radio Tune Down, Radio Next Track, Radio Previous Track, Radio Set Volume.✅ Conditions: Radio Is Playing, Radio Is On Station.🔎 Properties: Radio Current Track, Radio Current Artist, Radio Current Station.⚡ Events: On Radio Track Changed, On Radio Station Changed.📕 A PDF manual.🎛️ FEATURES📻 Stations as named playlists of your audio clips, in order or shuffled.🎵 Optional title and artist per song, shown on your UI, falling back to the clip name.🎙️ Optional DJ or jingle clips between songs, with an adjustable chance.📡 Optional static burst when changing station, for the classic tuning sound.🚗 Persists across scene changes, so the music never stops when you load a new area.▶️ Auto advances to the next song when one finishes.🎚️ In inspector Live Controls to test stations in Play mode with no UI wiring.✅ REQUIREMENTS🧊 Unity 6.3 LTS or newer.🧩 Game Creator 2 Core. No other asset required.🎨 Works in 2D or 3D on the Built in, URP and HDRP pipelines. It plays audio, so the pipeline does not matter.🚫 This is not an internet radio streamer. It plays local audio clips, which is why it works on every platform.




