A native minimap and full world map for Game Creator 2. Clickable markers, waypoints, a compass and 40+ frames. One click setup, all from visual scripting.🗺️ ATLAS | GAME CREATOR 2A minimap and world map built natively for Game Creator 2. Drive it entirely from visual scripting, drop a marker on anything, and set the whole thing up with one menu click. No coding, no camera wiring, no third party dependency.Atlas gives your RPG, adventure or open world the map players expect: a live minimap that follows the player, clickable markers for fast travel, a full screen world map, player waypoints, a compass bar, and a static hand drawn map mode when you want a designed map instead of a live one. It even ships with over 40 decorative frames so your minimap looks the part from day one.🖱️ ONE CLICK SETUP• Tools, Auxilium, Atlas, Setup Minimap builds the whole rig for you: a top down camera, a canvas, the framed minimap, the player arrow and the marker layer, all wired and ready.• It finds your player automatically and previews the live map right in the editor before you press Play.• A second menu builds a compass bar, and a third adds a marker to any object.🔥 KEY FEATURES• Live minimap that follows your player, in 3D or 2D games.• Clickable markers, so a tap on the map can fast travel, select a target, or fire any Game Creator action.• Full screen world map that keeps your chosen frame and shape.• Player waypoints: click the map to drop a pin that sticks to the map edge and points the way.• Compass bar that shows the direction to every marker plus N, E, S and W.• Static world map mode for a hand drawn or pre baked map, with your own image and world bounds.• Marker categories and filters to show or hide quests, shops, enemies and more on demand.• Circle or square shapes, in any screen corner, at a size and margin you control.• Over 40 decorative frames, circle and square, or drop in your own art.• A show or hide hotkey for the old or the new Input System.• Zoom with buttons or the scroll wheel, plus flashing markers and location pings.🀥 DECORATIVE FRAMESAtlas ships with more than 40 hand made frames in circle and square styles, from clean and minimal to fantasy, futuristic and adventure looks. Pick one in the inspector and it swaps instantly with the map shape, or drop in any frame you make yourself.📜 VISUAL SCRIPTINGEverything is a Game Creator node. Show or hide the map, set zoom, set the target, add or remove markers, set marker appearance, flash a marker, ping a location, open the full screen map, set the shape, move to a corner, set a waypoint, filter categories, switch map mode, and more. Conditions and events are included too, such as On Marker Clicked and On Fullscreen Map Changed.WHAT IS INCLUDED• The Atlas minimap, marker, compass, waypoint and ping systems.• A full set of visual scripting instructions, conditions, properties and events.• One click setup for the minimap and the compass, plus a Create Marker menu.• Over 40 decorative frames, circle and square.REQUIREMENTS• Game Creator 2.• Universal Render Pipeline is recommended for the live map. The static map mode works on any pipeline.SUPPORTFast, friendly support is the promise. Reach out any time with a question or a request and you will hear back quickly.• Native Game Creator 2 module, no third party asset required.• 27 visual scripting nodes: instructions, conditions, properties and events.• One component minimap, plus marker, compass, waypoint and ping systems.• Live camera minimap (URP) and a static world map mode (any pipeline).• 40+ decorative frames, circle and square, fully swappable.• Circle or square shape, any screen corner, custom size and margin.• Player waypoints, marker categories and filters, zoom, flashing markers and pings.• Show or hide hotkey supports the old and the new Input System.• One click setup for the minimap and the compass, plus a Create Marker menu.• Live in editor map preview, no need to enter Play mode.




