A weathered fantasy sword with three LODs, a 2K texture, a ready-to-place prefab and a demo scene for Unity's Built-in Render Pipeline.One stylized medieval sword with three LOD meshes, one 2K BaseColor texture, a ready-to-place prefab, a simplified BoxCollider and a demo scene. Grip-based pivot for hand attachment. Meshes and material are customizable. Built-in Render Pipeline only; tested in Unity 6000.4.10f1. No rig, animations, combat system or separate Normal/Metallic/AO maps.One sword design; three meshes and one prefab. Triangles: 3,962 / 2,574 / 1,584. Imported vertices: 4,760 / 3,472 / 2,520. One 2048 x 2048 PNG BaseColor texture; one Standard material. UV mapped. Three LOD levels with thresholds 0.60 / 0.25 / 0.06. Length approximately 1.34 m. Grip pivot; blade +Y, broad face +Z. Simplified BoxCollider. No rig; 0 animations. English README and demo scene. No Asset Store dependencies. Built-in only.Tripo generated the initial model and texture from an AI concept image. Geometry, UVs and LODs were revised in Blender and checked in Unity.




