One mesh, three characters. Rigged 1.33 m servant creature with 92 ARKit-named blend shapes, jaw-following teeth, 4 LODs, URP materials, prefabs and a demo scene.Built for the Universal Render Pipeline (URP). Materials use URP Lit; the cornea material is Transparent. For HDRP or Built-in, reassign the 4 materials to the equivalent Lit shader, the textures (Albedo, MetallicSmoothness, Normal) are pipeline independent. Tested in Unity 2022.3 LTS.Juju is a game-ready small humanoid servant creature: big ears, huge eyes, thin hunched body. Fully custom sculpt with hand-crafted 4K PBR textures, built for horror, fantasy and dark-fairy-tale projects.3 SKIN VARIANTS - THREE CHARACTERS FROM ONE MESH• Flayed - raw flesh gore horror (mature content)• Pale - clean pale wrinkled skin with veins and pores• Piebald - warm skin with vitiligo-style pale patchesFACIAL ANIMATION READY• 70 body blend shapes with ARKit-compatible naming (jawOpen, mouthSmile_L, browDown_R ...)• 22 blend shapes on the lower teeth: tongue shapes plus jaw-follow shapes with the same names as the body keys, so teeth and tongue follow the mouth• Works with ARKit / iPhone face capture pipelines out of the box• 103-bone skeleton, Humanoid mappableGAME READY• 4 LODs: 50,568 / 25,284 / 12,642 / 5,056 tris (body), all skinned to the same skeleton• 3 skin prefabs with LOD Groups, URP Lit materials and the Demo_Juju scene included• 4K body, 2K teeth, 2K eyes PBR textures (Albedo, MetallicSmoothness, Normal)• Real-world scale 1.33 m, clean naming, README with setup steps and a facial-control reference tableNOT INCLUDED: animations. The character retargets to any humanoid animation set via Mecanim Humanoid.NOTE: the Flayed skin contains gore content.• Number of meshes/prefabs: 4 meshes (body, eyes, teeth upper, teeth lower), 3 prefabs with LOD Groups• Number of textures: 33 (3 skin sets + shared eyes and teeth)• Texture dimensions: 4096 body, 2048 teeth, 2048 eyes, 1024 cornea• Polygon count of Juju: LOD0 50,568 tris / 25,286 verts (body); 73,488 tris with eyes and teeth• Minimum polygon count: 5,056 tris (LOD3 body)• Number of materials: 4 (Skin, Eyes Inner, Eyes Outer transparent, Teeth) per skin variant• Rigging: Yes, 103 bones, Generic (Humanoid mappable)• Blend shapes: 92 (70 body, 22 lower teeth), ARKit naming• Animation count: 0• UV mapping: Yes, single UV channel, non-overlapping• LOD information: 4 LODs (LOD0 to LOD3)• Types of materials and texture maps: PBR Metallic workflow, URP Lit (Albedo, MetallicSmoothness, Normal)• Render pipeline: URP. Unity 2022.3 LTS• Demo scene: Demo_Juju with lighting and post-processing volume




