Easy-to-use Unity localization with JSON-based translations, runtime switching, and custom fonts. Supports 10 languages by default and allows unlimited languages and texts.A simple, fast, and developer-friendly localization solution for Unity that makes translating your game effortless. Designed for flexibility and ease of use, it supports 10 languages out of the box with custom font handling for each language.All translations are managed through external JSON files, allowing you to add or edit text without opening Unity. This makes collaboration easy—designers, translators, or team members can update localization files directly without touching the project.The system works fully at runtime, letting you switch languages instantly and scale your game to any market. Add unlimited languages and texts with no restrictions, all while keeping your workflow clean and efficient.Key Features:Supports 10 languages by defaultCustom fonts per languageRuntime language switchingJSON-based translations (no Unity required)Team-friendly workflow for translatorsUnlimited languages and text entriesFast, lightweight, and easy to integrateA powerful yet simple localization system built to save time and scale effortlessly.Asset uses SimpleJSON (MIT License) and multiple fonts under SIL Open Font License; see Third-Party Notices.txt file in package for details.




