Stylized Neighborhood - 22 Low Poly Buildings
Vornexa Assets
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A stylized low-poly building pack with 22 game-ready assets, including 21 residential houses and 1 hospital, prepared for fast neighborhood and urban scene creation in Unity.Built-in Render Pipeline and URP are supported.Built-in RP:Use the original prefabs located in:Assets/SimpleCity/Prefabs/URP:Use the URP prefab variants located in:Assets/SimpleCity/Prefabs/URP/URP-specific materials are located in:Assets/SimpleCity/Materials/URP/The Universal Render Pipeline package is required when using the URP variants.HDRP is not supported.Build stylized neighborhoods and urban scenes faster with a focused collection of 22 low-poly buildings.Stylized Neighborhood includes 21 residential houses and 1 hospital, with a variety of architectural designs ranging from compact homes to modern residences, pool houses, courtyard designs and a larger hospital landmark.The package is prepared for practical Unity workflows with ready-to-use prefabs, consistent real-world scale, basic BoxColliders, shared materials and a demonstration scene.The collection uses a lightweight stylized art direction designed to work well in neighborhood, suburban and city environments.Included Content• 21 residential houses• 1 hospital• 22 Unity prefabs• Basic BoxColliders• Demo scene• Shared material workflow• Shared palette texture for 21 buildings• Transparent glass materials where applicable• Dedicated pool water materials where applicablePlease NoteThe package focuses on exterior building assets. Interiors, LODs and animations are not included. Roads, vegetation, street furniture and other environment elements visible in promotional scenes are used for presentation and are not included unless explicitly listed as part of the package.Number of building prefabs: 22Residential houses: 21Hospital buildings: 1Approximate total triangle count: 81,421Scale: 1 Unity unit = 1 meterColliders: Basic BoxColliders, 38 totalMaterials: Shared materials with a shared palette workflow for 21 buildings; House_01 uses independent solid-color materialsTexture: 1 shared 64x64 palette textureTexture filtering: PointTexture wrap mode: ClampMipmaps: OffUV mapping: Included where required by the material workflow; House_01 intentionally uses solid-color materials without UV0Animation: NoneLODs: NoneRigging: NoneCameras/Lights in prefabs: NoneRender Pipelines: Built-in Render Pipeline and Universal Render Pipeline (URP)Unity version tested: Unity 6000.3.8f1Demo scene: IncludedPool assets: House_18 and House_20 include intentionally below-ground pool geometryInteriors: Not includedCollider note: BoxColliders provide approximate exterior blocking and are not intended as precise architectural or interior navigation colliders.AI-assisted tools were used during the creation process to help generate and refine portions of the initial 3D asset designs and to support workflow automation.All included assets were subsequently reviewed, edited, organized and technically validated before release. Geometry, pivots, hierarchy, materials, scale, prefabs, colliders and Unity integration were manually inspected and tested. AI was used as part of the production workflow rather than to provide unreviewed final output.




