A game-ready, rigged Egyptian nemes headdress with a polished URP demo scene, PBR materials, a seamless idle animation, prefabs, and interactive presentation controls.Unity version: 6000.6.0f1Render pipeline: Universal Render Pipeline (URP 17.6.0)8,016 triangles / 4,021 vertices1 mesh and 1 material2 model files: static FBX and rigged FBX2 ready-to-use prefabs: static and riggedRigging: Yes — 12 bones total, 11 weightedAnimation: 1 seamless 5-second idle loop at 24 fps; 10 bones animate the lappets and braided tailUV mapping: Yes — 2 UV sets; UV0 for surface textures and UV1 for ambient occlusion/lightmapping5 PBR textures at 2048 × 2048: albedo, normal, roughness, metallic, and ambient occlusionMetric scale: 1 Unity unit = 1 metreLODs: NoneIncludes a URP demo scene, post-processing setup, custom URP shaders, and documented orbit/pan/zoom/reset presentation controls




