Warehouse Handling Pack - Pallet Jack and Platform Trolley
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Two static warehouse props with preserved prefabs, optional box-collider proxies and a labeled inspection scene.Tested in Unity 6000.3.25f1 with the Built-in Render Pipeline and Standard materials. URP/HDRP materials are not included. Static props with optional compound BoxCollider variants; no articulation, dynamic Rigidbody behavior or baked-lighting guarantee. No Asset Store dependencies.Add a manual pallet jack and platform trolley to warehouse or loading-area scenes. Version 1.2.0 preserves the four original prefabs and adds two compound static-collider options plus a labeled inspection scene. Each item has 9,300 or 8,880 render triangles respectively. The optional proxies use 13 and 12 BoxColliders, preserve the visible bounds and keep the pallet-jack fork gap and trolley handle opening clear in the tested rays; the existing full render-mesh collider prefabs remain available. These are static visual props with no Rigidbody, simulation, animation or LOD. Tested with Unity 6000.3.25f1 in Built-in; no URP/HDRP conversion is included.• 2 unique props; 6 prefabs (4 original + 2 compound static-collider variants); 2 FBX assets; 2 scenes.• Pallet jack: 9,300 triangles; 0.680 × 1.458 × 1.579 m. Platform trolley: 8,880 triangles; 1.077 × 1.003 × 0.624 m.• Proxy variants: pallet jack 13 BoxColliders; trolley 12 BoxColliders; no MeshColliders or Rigidbody on those variants. Bounds match the visible prefabs; tested rays preserve the fork gap and trolley handle opening.• Built-in Render Pipeline / Standard materials; Unity 6000.3.25f1 validation. No URP/HDRP, animation, simulation or LOD.AI assistants helped author procedural Blender modeling scripts, prop refinement, documentation and export checks for the original designs. The v1.2 successor adds Unity collider options and inspection scenes. Marketing images combine renders of the included models with an AI-generated empty studio background from ChatGPT > Agent Assets; this background is presentation-only.


