Directional Dissolve Shader
Project G.A.M.E.D.E.V.
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Directional dissolve shader for 2D sprites.Compatible with URP ONLY (both Universal Renderer and 2D Renderer).HDRP and Built-in Renderer are NOT supported!IMPORTANT! This asset requires the Shader Graph package for the shaders to work.The Shader Graph package already comes bundled with most Unity versions and rendering pipelines, but it can also be imported into your project from the Package Manager window inside the Unity Editor.Additionally, the 2D PSD Importer package is required for one of the demo scenes that showcases the shader used on a complex .psb object, but it is not a requirement for the shader itself.Both of these packages are already included in 2D URP projects created with Unity 6+, and they can always be imported from the package manager.This asset supports Unity 6.0+ and the Universal Render Pipeline (URP) only. It includes separate shader versions for both the URP Universal Renderer and the URP 2D Renderer.This 2D Directional Dissolve Shader allows you to dissolve sprite elements by gradually moving an emissive dissolve wave across their surface. The dissolve effect can be either uniform or directional, making it ideal for disappearing enemies, magical transitions, energy wipes, and stylized sprite destruction. Ready to use out-of-the-box. Fully customizable. For Unity 6.0+.The shader preserves the familiar URP lit material options, letting you combine the dissolve effect with features such as normal maps, emission, metallic properties, and ambient occlusion. The dissolve itself is highly customizable, with controls for edge thickness, edge color, controller value, direction angle, noise type, and noise scale.The asset also includes a controller script which allows you to animate the effect at runtime and create advanced effects, such as rotating dissolve angles, changing dissolve colors, and stacked animated effects, on the same sprite. Alternatively, you can modify each shader property from your own scripts.FEATURES:Directional or uniform emissive dissolve effectCustomizable dissolve angle and movementMultiple noise modes: Gradient, Voronoi, and Simple NoiseAdjustable dissolve edge thickness and HDR edge colorRuntime animation via included controller scriptSupport for both URP Universal Renderer and URP 2D RendererBONUS: The Shader Graph Subgraph asset included in this pack is a reconstructed standard lit shader. It can be imported into your own custom Shader Graph shaders, allowing you to both create custom shader effects and keep the standard shader options such as normal maps, emission, etc. For more information, see our FREE Reconstructed Lit Shader.Industrial-Grade Quality ControlStability and compatibility are verified through a continuous integration pipeline that runs automated tests across different Unity versions, render pipelines, and OS versions in the cloud. This helps detect issues that may not appear on local machines and improves test repeatability and reliability.DocumentationYou can download the following document deliverables (.pdf files) concerning this asset (also included in the package):Offline DocumentationFor further information, visit the shader's page on our website.For further technical details, visit the shader's documentation page.NOTE: This shader is based on our old Directional Dissolve Shader for Unity versions below Unity 6.




