Medieval Butcher Shop — a game-ready market stall with hanging meats, chopping block, cleaver and modular timber parts. PBR textured, 3 LOD levels, Unity-ready prefabs.Set up a medieval market in minutes. This pack delivers a fully dressed butcher's stall — timber frame, canvas canopy, plank counter and a full spread of butchered meat props — modeled and textured for real-time use in Unity. Every element is a separate mesh with its own prefab, so you can use the stall as one hero set piece or break it apart to dress taverns, kitchens, larders, castle cellars and market squares. Hanging hams, rib slabs, pork belly, sausage strings, steaks, the cleaver and the stump chopping block all work as standalone props. Materials are clean PBR (Albedo / Normal / Metallic-Smoothness / AO), authored in Substance Painter and packed for Unity's Standard shader, with URP and HDRP compatible setups. Consistent texel density across the pack keeps the props sitting together correctly in a scene. Built for performance: every asset ships with a 3-step LOD chain (LOD0 / LOD1 / LOD2), non-overlapping UVs for lightmapping, and correctly scaled, centered pivots for fast snapping and placement. Ideal for: RPGs, survival games, medieval and fantasy settings, market and village environments, top-down and first-person projects.Features:- 40 unique meshes / 40 prefabs, all individually usable- 3 LOD levels per asset (LOD0 / LOD1 / LOD2)- Triangle count: 96 – 24307 tris per asset (full stall assembled: ~74085 tris)- PBR textures: Albedo, Normal, Metallic/Smoothness, Ambient Occlusion- Texture resolutions: 4096x4096 / 2048x2048 / 1024x1024 (power of two)- 14 materials total- Trim-sheet and atlased materials to keep draw calls low- Correct real-world scale (1 unit = 1 meter), clean pivots, zeroed transforms- Render pipelines: Built-in , URP, HDRP - Collision: No- Unity version: 2022.3 and above- No animations, no rigs, no scripts — static meshes only




