Animated dungeon floor lever with separated meshes, Open/Close and two mesh variants (with mounting platform and without)channel-packed texture is included ( R - Metallic, G - Occlusion, A - Smoothnes )Floor Lever is part of the Dungeon Interactables series, built for developers who need mechanism props that animate directly in engine. The lever ships as two separated components (base and handle) so you can drive the pivot rotation from your own gameplay logic, trigger it through the included Animator Controller, or blend it into a larger dungeon mechanism setup.Two FBX variants are included. The Platform variant sits on a rectangular stone base, ready to place as a standalone prop straight into your scene. The No Platform variant keeps the same carved rock but drops the base plate, so you can sink it directly into your own floor or dungeon geometry. Both variants come with their own texture set and share the same separated handle mesh with a correct pivot point, so rotation reads correctly with no manual pivot fixing.Two animation clips are included, Open and CloseTextures are delivered at 4K and 2K resolution, with a full URP-compatible map set including packed channels for lighter shader setupsScreenshots and videos captured in Unity 6.5 URP, UV and Wireframe images captured in BlenderMesh variants: 2 (With Platform, No Platform), each with its own texture setWith Platform: 548 verts / 520 faces / 1,040 trisNo Platform: 625 verts / 618 faces / 1,236 tris1 shared materialAnimation: 2 clips (Open, Close), object-level keyframes, animation controllerNo riggingTexture resolution: 4K and 2KPBR Texture maps: BaseColor, Normal, Height, MetallicSmoothness, SpecularSmoothness, packed MetallicOcclusionSmoothness




