Terminal Rush - 3D Bus Puzzle Template
MultiTech Studio
$26.95
$53.90
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Ship a hyper-casual 3D passenger-to-bus puzzle. 500 levels, with level EditorWorks perfect in all render pipeline after change in the materials.Links: Document, Directl Play (WebGL), .apkTerminal Rush is a complete **3D bus / passenger-sort puzzle**.Tap matching passengers onto color buses without filling the wait area. Built formobile and WebGL.### Core gameplay- Match three same-color passengers to each bus- Tap/click to move; fill the wait row and you lose- Subway tiles (hidden colors until revealed)- Secret passengers until a neighbor moves- Optional per-level timers- **500** authored levels in `ScriptablesData`### Meta & retention systems- Coin shop, lives, Shuffle / Undo / Hint- Bus cosmetic entries (`VehicleDataSo`)- Settings: sound, music, vibrate- Day/night cycle and chance-of-rain VFX- In-editor **Advanced Level Editor** to extend the catalog### Monetization ready- **AdMob** behind `MT_ADMOB`: banner, interstitial after levels,rewarded. **Google test IDs** in `ProjectSetupData`- **Unity IAP** behind `MT_IAP`: starter/power packs and coin SKUs- No Ads persisted with starter pack / `NoAdsPurchased`- Replace test IDs and placeholder product IDs before you publish### What's included- Main Game scene, prefabs, URP assets, 500 level SOs- AdMob wrappers, IAP manager, shop UI- First-party VFX, fonts (Onest, BPreplay, OFL)- Buyer `Documentation.md` and this listing file### Get started in minutes1. Open the project in Unity 6000.3.8f1.2. Open `Assets/MultiTech Studio/TerminalRush/Scenes/Main Game scene`.3. Press Play.4. Configure ads/IAP in Project Setup before a store build.| **Unity version** | 6000.3.8f1 || **Render pipeline** | Universal RP || **Platforms** | Android, iOS, WebGL (plus Editor) || **Input** | Touch + mouse || **UI** | uGUI + TextMesh Pro || **Animation** | DOTween optional (`MT_DOTWEEN`) || **Ads** | Google Mobile Ads (`MT_ADMOB`) || **IAP** | Unity Purchasing (`MT_IAP`) |




