Astrokid Mini Pack - Robot Combat Background Music
AS 33
$11.00
$22.00
50%OFF
(no ratings)
Jump AssetStore
Aggressive industrial electronic music for robot battles, mech arenas, cybernetic enemies, futuristic combat, and sci-fi action.Robot Combat Background Music is a polished instrumental music pack for Unity developers who need industrial robot combat intensity ready to place directly into a game project.The pack is designed for robot arenas, mech factories, android battles, futuristic military bases, boss encounters, cybernetic enemies, and sci-fi action missions. It works well for prototypes, vertical slices, trailers, final builds, menu systems, UI states, transitions, and gameplay moments that need a clear musical identity without pulling attention away from the player.The sound focuses on heavy synthetic drums, distorted basslines, mechanical rhythms, metallic textures, pulsing sequences, and dark futuristic synth layers. The result is aggressive, technological, and forceful enough for high-intensity sci-fi combat, with enough character to support game music projects while staying flexible for different scenes and pacing needs.The WAV files can be imported into Unity, arranged as playlists, triggered from UI or gameplay events, faded between scenes, or edited further in the developer's preferred audio workflow. All tracks are instrumental, with no sung or spoken content.📦 Pack at a Glance🎵 Audio format: WAV🎚️ Sample rate: 44.1 kHz💿 Bit depth: 24-bit🔊 Channels: Stereo🔁 Loopable: Yes🎼 Number of soundtracks: 20📁 Total audio files: 20⏱️ Number of audio minutes provided: 18 minutes and 49 seconds📝 Credit required: No🎧 Track List⚡ Charging PressureRobot Combat - Charging Pressure.wav - 00:42Robot Combat - Charging Pressure_V2.wav - 00:43🎯 Combo ResolveRobot Combat - Combo Resolve.wav - 03:01Robot Combat - Combo Resolve_V2.wav - 03:00🚨 Critical SurgeRobot Combat - Critical Surge.wav - 00:41Robot Combat - Critical Surge_V2.wav - 00:33💥 Finisher ClimaxRobot Combat - Finisher Climax.wav - 00:29Robot Combat - Finisher Climax_V2.wav - 00:21🔨 Heavy Strike ThemeRobot Combat - Heavy Strike Theme.wav - 00:57Robot Combat - Heavy Strike Theme_V2.wav - 00:48⚔️ Impact MomentumRobot Combat - Impact Momentum.wav - 00:32Robot Combat - Impact Momentum_V2.wav - 00:46🦾 Light Strike TensionRobot Combat - Light Strike Tension.wav - 02:09Robot Combat - Light Strike Tension_V2.wav - 00:44🔥 Power Strike DriveRobot Combat - Power Strike Drive.wav - 00:39Robot Combat - Power Strike Drive_V2.wav - 00:27☄️ Release BurstRobot Combat - Release Burst.wav - 00:54Robot Combat - Release Burst_V2.wav - 00:28🛡️ Shield HoldRobot Combat - Shield Hold.wav - 00:28Robot Combat - Shield Hold_V2.wav - 00:27Limited AI assistance was used during the early ideation process to generate a small number of preliminary melodic concepts and draft stems. It was not used to create the complete finished tracks. All percussion, rhythm design, arrangement, structure, sound design, editing, and final composition work was completed manually in FL Studio using Serum, FLEX, licensed Splice content, and other professional audio-production tools. Every additional sound or loop was carefully edited, processed, layered, and incorporated into an original production. The tracks were fully arranged, mixed, and mastered manually to achieve a consistent, natural, and high-quality cinematic result. All artwork and promotional visuals were created and edited manually without AI-generated images.

