Simple Latte Art Drawing System
Headphone Turtle Studios
$13.74
$27.49
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Inspired by Coffee Talk and want to make your own coffee game? Add this asset into you project you can have your very own latte art minigame.Web Demo | Online DocumentationThe Simple Latte Art Drawing System is designed for simulating latte art in games (2D or 3D) involving coffee brewing. If you want to slap on a latte art mini game into your project, this package is for you.The system leverages Navier-Stokes equations running on GPU Compute Shaders to simulate the movement of milk swirling on an espresso's surface. 2D support is available via a different shader. It is compatible with Windows, Mac, any modern iOS or Android mobile hardware, and web with WebGPU (you would need to disable auto grarphics API and set WebGPU as target if you are on Web platform, Web GL does not support compute shaders).VR / AR support untested at the moment, and I am potentially looking to add them in the future.Fluid Simulation: Utilizes GPU Compute Shaders for real-time fluid simulation.Interactive Simulation: Includes an "Etching" mode for modifying patterns without adding liquid, and supports dynamic brush controls, such as brush radius and strength.Mobile Optimization: Features optimizations for mobile platforms (iOS and Android), including half-precision texture usage, specialized GPU math.Boundaries: Supports Circle, Mask, and None boundary modes to ensure fluid stays contained within specific cup shapes.Mini Game Demo: Features a demo where an image is given, and you can refer to it to draw.Platform Support: Compatible with Windows, Mac, iOS, Android, and Web (WebGPU).Code generations for the mini game scene, and some utility scene scripts.

