OptikaFX 2D | Dynamic Shadows for Unity URP
OptikaFX Creative
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OptikaFX 2D is a dynamic 2D shadows and lighting framework for Unity URP.OptikaFX 2D is a high-performance 2D URP lighting and shadow system for Unity.Specially designed for Top-Down RPGs and Farm Simulator. The system is shader-optimized for desktop and mobile devices.It provides Projected shadows, Wall bending, Day-night cycle, Time manager, Interactive tutorial and One-click setup menu.Play Sample Scenehttps://optikafx.itch.io/optikafx-2dOnline Documentationhttps://github.com/OptikaFX/OptikaFX-2D-DocumentationFeatures2D projected shadowsWall bending shadows6 shadow modesSprite and Tilemap receiversShadow Areas and mask rulesGlobal Light and Local Light integration with Unity 2D LightsMultiShadow, Washout and Shadow pattern texturesTimeManager with day-night cycle presetsTimeline editor for animated lighting presetsOptional Clock UI using TextMeshProOptional debug controls using Input SystemInteractive Tutorial scene with guided Editor windowInteractive Documentation built into UnityAutomatic URP Render Feature setupEditor tools for adding/removing OptikaFX component___RequirementsUnity 6000.0 or newerUniversal Render Pipeline 17.0.0 or newerUnity 2D Sprite package___Platform CompatibilityDesktop (Windows, Mac)Web Browser (Only - WebGPU Experimental)Mobile (Android, IOS)**Some mobile devices may experience functional incompatibilities or exhibit unknown behaviors.

