modular boy character featuring interchangeable hairstyles, outfits, pants, shoes, and accessories, along with facial animations and 52 ARKit-compatible blendshapesUsed the new input system for the demoModular Stylized Boy CharacterCreate a wide variety of unique character looks with this fully modular stylized boy character!This package is designed to give you flexibility and customization while maintaining a consistent and appealing stylized art style. The character comes with multiple interchangeable clothing pieces, hairstyles, shoes, and extra accessories, allowing you to quickly create different visual combinations from a single base character.Mix and match the available options to create different outfits and character appearances without the need to create additional character models.Modular CustomizationThe character includes multiple interchangeable options:Hairstyles:4 different hairstylesShoes:5 different shoe optionsDresses / Tops:5 different clothing optionsPants:5 different pants optionsExtra PropsBackpackScarfGlasses 01Glasses 02These interchangeable parts allow you to create many different character combinations and easily adapt the character to different roles in your game.Facial AnimationThe character includes a set of facial animations to add more personality and expression:IdleTalkBlinkSmileFrownSurprisedThese animations make the character more expressive and can be used for dialogue, NPC interactions, cutscenes, and other gameplay situations.52 ARKit BlendshapesOne of the main features of this character is the inclusion of 52 ARKit Blendshapes.These blendshapes provide a flexible foundation for advanced facial animation workflows and can be used for:Facial motion captureLip syncReal-time facial animationDialogue systemsCinematics and cutscenesCustom facial expressionsThe package also includes basic body animations:IdleWalkRunJumpCompatible with Mixamo animationsIf the materials appear pink or do not render correctly after importing, simply navigate to:Assets → Hodaart → [Package Name] → PackagesThen double-click the package that matches your project's Render Pipeline:Built-In → For Built-in Render PipelineHDRP → For High Definition Render PipelineIf you are using URP, no additional setup is required.--- ASSET LIST (1 UNIQUE CHARACTER + EXTRA PROPS) ---Boy Character: vertices: 19,320 triangles: 33,154Backpack: vertices: 1,417 triangles: 2,644Dress: vertices: 6,935 triangles: 13,566Glasses1: vertices: 362 triangles: 660Glasses2: vertices: 394 triangles: 712Hair1: vertices: 5,104 triangles: 10,016Hair2: vertices: 1,901 triangles: 3,396Hair3: vertices: 1,931 triangles: 3,766Hair4: vertices: 2,562 triangles: 5,108Pants1: vertices: 550 triangles: 1,052Pants2: vertices: 512 triangles: 978Pants3: vertices: 642 triangles: 1,239Pants4: vertices: 1,163 triangles: 2,216Scarf: vertices: 5,728 triangles: 11,293Shoes1: vertices: 2,152 triangles: 4,264Shoes2: vertices: 3,148 triangles: 5,916Shoes3: vertices: 3,278 triangles: 5,974Shoes4: vertices: 1,388 triangles: 2,740Shoes5: vertices: 2,356 triangles: 4,570Top1: vertices: 1,192 triangles: 2,238Top2: vertices: 989 triangles: 1,908Top3: vertices: 2,123 triangles: 4,091Top4: vertices: 1,623 triangles: 2,981Under Wear: vertices: 648 triangles: 1,212TOTAL: objects=24, vertices: 67,402 triangles: 125,691--- TECHNICAL DETAILS ---Textures: 2K PBR workflow (can be downscaled in Unity for optimization).Optimization: Low poly meshes optimized for real-time performance.Setup: Prefabs are pre-configured; just place them in your hierarchy.Texture resolution: 2048x2048Texture maps included: Albedo (Base Color), Normal MapMaterials: 1 material per mesh (optimized for performance)UVs: Non-overlapping, optimized for game useFratures:Expressive stylized character designFully modular stylized boy characterInterchangeable hairstylesMultiple clothing optionsMultiple pants optionsMultiple shoe optionsExtra accessories including glasses, backpack, and scarfEasy mix-and-match customizationFacial animation set52 ARKit BlendshapesBasic body animations included




