Create and customize Procedural Cosmic Backgrounds in Unity, featuring Black Transition, editable assets, runtime controls, and a ready-to-review demo.Procedural Cosmic Backgrounds focuses on creating animated procedural sky, space, and atmospheric visuals. It is intended for skyboxes, backgrounds, sci-fi scenes, fantasy environments, menus, and cinematic shots.Named examples and presets include Black Transition, Aurora Veil, Chromatic Hyperspace, Deep Starfield, Fractal Nebula, Plasma Orb. The project contains 1 prefab asset, 9 material/preset assets, 6 custom shader assets, and 1 runtime script. This inventory is listed in detail below so the supplied content can be evaluated before import.The included demo scene presents the system in context and provides a practical starting point for integration. Start with the demo, inspect its example configuration, and then place the relevant prefab, material, or component in your own scene. Colors, intensity, speed, scale, timing, and other exposed parameters can be adjusted where supported by the selected effect.The package is organized so visual assets and runtime components can be inspected and adapted independently. This makes it suitable both as ready-to-configure content and as a foundation for project-specific variations.Compatibility: validated with Unity 6000.0.30f1. Detected render pipeline: Universal Render Pipeline (URP). Render-pipeline conversions are not included unless explicitly present in the package. Review the included demo video and technical details before purchase.- Suggested category: VFX / Environment- Unity version used for validation: 6000.0.30f1- Render pipeline: Universal Render Pipeline (URP)- Included VFX/examples: Black Transition, Aurora Veil, Chromatic Hyperspace, Deep Starfield, Fractal Nebula, Plasma Orb, Stellar Surface, Cosmic Scenario Lit, Cosmic Scenario Unlit- Number of included VFX/examples: 9 named example/preset assets- Reusable content: 1 prefab asset; 9 material/preset assets- Demo scenes: 1- Runtime C# scripts: 1- Custom shaders: 6- Custom shader assets: Aurora Veil Background, Chromatic Hyperspace Background, Deep Starfield Background, Fractal Nebula Background, Plasma Orb Background, Stellar Surface Background- Detected source texture sizes (up to 12 unique values): 256x256. Texture assets: 2. Formats: PNG.- Demo media: 2560x1440, 60 fps, 30-second H.264 video supplied in the matching media folder- Dependencies/requirements: Unity 6 project using the detected render pipeline; inspect the package manifest before importing into an existing projectAI was used during code refactoring and scene preparation.

