AA Toon Studio Pro — Stylized Post Processing & Toon Shader System
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$27.49
$54.99
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All-in-one toon shader & post-processing system for Unity (Built-In & URP). Features 15 stylized engines, distance-adaptive outlines, and real-time manager control.AA Toon Studio Pro runs natively in Unity shaders (HLSL) and C# without third-party dependencies, external DLLs, or cloud services. Fully supports Built-In and Universal Render Pipeline (URP) with Volume System integration.AA Toon Studio Pro is a production-grade multi-engine stylized post-processing and toon shading framework for Unity. Designed for game developers, animators, and visual artists, it brings 15 distinct, handcrafted rendering styles into a single high-performance shader architecture.Whether you are crafting vibrant anime environments, graphic comic scenes, hand-painted watercolor worlds, or retro pixel art games, AA Toon Studio Pro delivers instant visual transformations with a single click.--------------------------------------------------HIGHLIGHTED TOON SHADER ENGINES (15-IN-1)--------------------------------------------------- Genshin Anime Cel: Stepped cel shading with soft indigo shadow tinting (#37285C) and pale cyan rim lighting.- Ghibli Soft Pastel: Hand-painted animation look with 4-step smooth pastel transitions and warm sunrise rim glow.- RealToon Pro 3D Anime: Cinematic 3D anime engine featuring anisotropic hair specular "Angel Ring" shine, skin protection, and dynamic light ramps.- Comic Pop Art Halftone: Screen-printed comic dots with dynamic density scaling and ambient occlusion ink cross-hatching.- Watercolor Paper Bleed: Fluid wet-on-wet watercolor distortion with screen-space UV paper grain and edge pigment darkening.- Hand-Drawn Sketch: Graphite pencil animation with time-driven line jitter and multi-angle hatching.- Retro 8-Bit Arcade: Pixelation downsampling, CRT scanlines, 16-step posterization, Bayer dithering, and custom retro color palettes.- Arcane Painterly Realism: Preserves 3D PBR textures while applying oil brush stroke edge bleed and warm/cool lighting splits.- Borderlands Graphic PBR: Full PBR scene texture preservation with heavy ink outlines and shadow hatching.- Pixar 3D Cinematic: Subsurface scattering lighting emulation with warm Disney color vibrance boosting and soft film rim light.- Spider-Verse Graphic Novel: Offset chromatic aberration fringing, CMYK halftone dots, and dynamic action ink hatching.- Cyberpunk Neon Cel: High-contrast dark cel shading with vibrant cyan neon rim aura and tech scanline grids.- Dark Horror Stylized: Creepy desaturated shadow tints, film grain noise, volumetric fog mist, and dark vignette falloff.- Vector Pop Graphic: 16-step vector color quantization, smoothstep vector edge anti-aliasing, and vibrant pop art saturation.- Impasto Heavy Oil Paint: Fine art oil canvas engine with impasto brush stroke normal bump relief, canvas fabric grain, and rich oil gloss.--------------------------------------------------KEY TECHNICAL ADVANTAGES--------------------------------------------------- Eye-Depth Distance Adaptive Outlines: Solves close-up line thickening and distant foliage ink clutter using LinearEyeDepth meter distance scaling and subpixel smoothstep anti-aliased edge blending.- Dynamic Surface-Adaptive Rim Lighting: Rim light automatically samples and adapts to surface base colors for natural edge lighting.- 1-Click Toon Studio Manager: Clean custom inspector with single-dropdown preset selection and instant real-time Scene & Game View updates.- Universal Pipeline Compatibility: Native support for Built-In Render Pipeline and Universal Render Pipeline (URP Volume System).- High Performance: 100% single-pass shader execution (~0.07 ms GPU execution time at 1080p).--------------------------------------------------PACKAGE CONTENTS--------------------------------------------------- ToonStudioManager & Custom Inspector Editor Scripts- Built-In Camera Post Process Component & URP Volume Component / Render Feature- Optimized HLSL Shaders & Shader Include Libraries- Demo Scene featuring environment lighting & dual-input Free-Fly Camera script- Complete offline interactive HTML documentation manual--------------------------------------------------YOUR FEEDBACK MATTERS--------------------------------------------------If you find AA Toon Studio Pro helpful in your project, please consider leaving a review on the Asset Store. Your reviews help us continuously refine and improve the package while giving other developers valuable insights!--------------------------------------------------MORE BEST PACKAGES FROM AA INTERACTIVE--------------------------------------------------Check out our other top-rated production toolkits on the Asset Store:- Mesh Dominus Pro — All in One Mesh ToolKit: Advanced mesh processing, optimization, and vertex editing suite.- AA Vehicle Controller Pro — Car Physics, AI & Pathfinding: AAA car physics, arcade driving, AI traffic, and pathfinding system.- AA Grass Pro: High-performance GPU-powered grass rendering system for massive foliage landscapes.Technical Specifications:- Render Pipelines:• Built-In Render Pipeline (Supported out-of-the-box via ToonBuiltInCameraEffect)• Universal Render Pipeline / URP (Supported via ToonRendererFeature & ToonVolumeComponent)• High Definition Render Pipeline / HDRP (Architecture ready)- Unity Version Compatibility:• Unity 2021.3 LTS• Unity 2022.3 LTS• Unity 6000.x (Unity 6 ready)- Shader Architecture:• HLSL Shader Files: BuiltIn_ToonPostProcess.shader, URP_ToonPostProcess.shader• Included Shader Libraries: ToonCore.hlsl, CelShading.hlsl, EdgeDetection.hlsl, ToonURPCore.hlsl- Included C# Scripts:• ToonStudioManager.cs (Central Manager Component)• ToonSettings.cs (Serialized Settings Data)• ToonBuiltInCameraEffect.cs (Built-In Camera Pass)• ToonRendererFeature.cs & ToonRenderPass.cs (URP Pass)• ToonVolumeComponent.cs (URP Volume Integration)• FreeFlyCamera.cs (WASD + Mouse Flight Controller with Input System & Legacy support)• Custom Editors: ToonStudioManagerEditor.cs, ToonVolumeComponentEditor.cs, ToonGUIStyles.cs- Demo Assets & Documentation:• DemoScene.unity (Sample scene setup)• Documentation.html (Self-contained offline HTML documentation manual)- Performance Profile:• Fullscreen GPU Execution: ~0.07 ms (1080p), single-pass post processing• Memory Overhead: Negligible (< 1 MB runtime memory)

