Create, customize, animate and destroy game-ready cannons in Unity. Includes procedural cannon creation tools, 6 animated destructible cannons, FBX export, LODs, and sample projects.This asset bundle is designed to be compatible with Unity 2020 through Unity 6. If you encounter any compatibility issues, please don't hesitate to contact me via email. I'll be happy to help.Create, customize, animate, and destroy game-ready cannons directly inside Unity.Ultimate Cannon Creator & System Bundle Vol. 1 combines powerful procedural Unity Editor tools with a complete animated cannon system, giving you everything you need to create unlimited cannon variations or use production-ready cannons immediately.This bundle includes:Procedural Cannon Barrel GeneratorProcedural Cannon Carriage GeneratorProcedural Wheel GeneratorProcedural Details GeneratorCannon System Pro | 6 Animated & Destructible Cannons – Vol. 1Create custom cannon barrels, carriages, wheels, cannonballs, shot racks, boulders, and other details procedurally, save and edit your projects at any time, then export them as Unity Mesh assets or FBX files.The included Cannon System Pro provides six fully animated and destructible cannons with aiming, firing, cannon batteries, volleys, multiple LODs, public API, Unity Events, sample scenes, documentation, and source code.Perfect for naval, pirate, medieval, historical, strategy, and fantasy games.Compatible with Built-in Render Pipeline, URP, and HDRP.Supports Unity 2020 and newer, including Unity 6.Technical DetailsBundle ContentsIncludes 5 complete Asset Store packagesProcedural Unity Editor tools6 unique animated and destructible cannon typesInteractive 2D profile editorsReal-time 3D editingProcedural mesh generationBarrel, carriage, wheel, and detail generatorsCannonball, boulder, and shot rack generatorsSave and load procedural project filesExport to Unity Mesh assetsFBX export (requires Unity FBX Exporter package)Clean topology and UV mappingMultiple material supportPublic API and Unity EventsSample scenes and sample projects includedDocumentation and tutorial videos includedFull source code includedIncluded Cannon 3D AssetsUnique cannon types: 6Meshes / Prefabs:140 FBX mesh files, including destruction debris35 prefabsComplete cannon prefabs consist of multiple meshes including barrels, carriages, wheels, details, and optional destruction debrisLOD0 polygon ranges:Cannon Barrel: 682–1,022 vertices / 1,292–1,938 trianglesTrunnions: 122–362 vertices / 228–684 trianglesCarriage: 224–812 vertices / 432–1,568 trianglesWheels: 257–441 vertices / 484–836 trianglesDetails: 185–677 vertices / 330–1,276 trianglesRacks: 751–1,890 vertices / 1,346–2,731 trianglesLODs: Up to 4 LOD levels. Main cannons and most props use LOD0–LOD3. Ammunition racks and some destruction assets use LOD0–LOD2.Textures: 40 source textures (39 PNG + 1 PSD)17 × 1024 × 10244 × 2048 × 204819 × 4096 × 4096Materials / Texture Maps: 11 URP materials using a metallic PBR workflow. Texture maps include Albedo/Base Color, Normal, Metallic, Ambient Occlusion, and Height maps.UV Mapping: YesRigging: No skeletal rigging. Cannons use Transform-based Animator animations.Animations: 67 AnimationClips, including:IdleFiring and recoilElevation and depression aimingGunport relaxation and operational transitionsLeft and right destructionRelaxed Gunport destructionFun aiming, idle, firing, and barrel-deformation animationsCannon System FeaturesAnimated aiming and firingClassic and Gunport mounting modesConfigurable cannon batteries and volleysDestruction and restoration systemMultiple LOD levelsCompatibilityUnity 2020 or newer, including Unity 6Built-in Render PipelineUniversal Render Pipeline (URP)High Definition Render Pipeline (HDRP)Code refactoring

