
RLD is a scripting system that enabled you to build runtime level editors, modding tools, or any type of application/game that contains level design elements.📧 octamodius@yahoo.comFAQ | API Doc | ForumSupported render pipelines:-Standard;-URP;⚠️ Notice: RLD Development StatusRLD is currently on hold. No new features or updates will be added to this version.A full remake is in development with support for Unity 6, URP RenderGraph, and modern workflows.The new version will be released as an upgrade.Some features in this version may not function as expected in Unity 6.⚠ Note: ⚠- Render Graph not supported!- the scene gizmo is not available when using URP;What is RLD?RLD is a suite of well crafted level design tools that will enable you to build runtime level editors, modding tools, or any type of application/game that contains level design elements.Note: This plugin serves as a kickstarter project and API for developers who want to build their own in-game level editors. It can not be used to build levels inside the Unity Editor. If you are looking for a level design plugin that works inside the Unity Editor, you can take a look at GSpawn - Level Designer.🎥 Presentation (Dungeon, Nature & Spherical World)Learn to build a dungeon environment:🎥 Let's Build a Dungeon!Feature/UI tutorials:🎥 Plugin Initialization🎥 Scene & Asset Preparation🎥 Prefab Libs & Runtime Prefab Picker🎥 Object-to-Object Snap🎥 Object Extrude Gizmo (Super Handy!)🎥 Surface Snapping (Intro)🎥 Surface Snapping (Spherical Surfaces)🎥 Surface Snapping (Per Layer Settings)More videos can be found here.Try the Demos:🎮 Dungeon🎮 Nature🎮 Spherical WorldNote: RLD does not contain a save/load API. You might want to use a pack such as Easy Save - The Complete Save & Load Asset to implement saving and loading of scenes.The models shown in videos in images are not included with the pack. They belong to:Mana Station:• Multistory DungeonsNatureManufacture:• Mountain Trees - Dynamic Nature• Advanced Foliage Pack 2• Advanced Rock Pack 2Key Features:• Unity Style Camera;• Object Selection;• Object Selection Restrictions;• Extrude Gizmo;• Object-to-Object Snapping;• Surface Snapping (snap & rotate/scale/offset with mouse);• Selection Grid Snap;• Selection Rotation (X/Y/Z) (Via Keyboard with configurable steps);• Duplicate Selected;• Duplicate Layer Mask;• Runtime Prefab Picker;• Move Gizmo;• Rotation Gizmo;• Scale Gizmo;• Box Scale Gizmo;• Universal Gizmo (move/rotate/scale);• Snapping for Gizmos;• Vertex Snapping (Move Gizmo & Universal Gizmo);• Gizmo Transform Pivots;• Gizmo Transform Spaces;• Gizmo Transformable Layers;• Scene Gizmo;• Gizmo Look & Feel Customization;• Scene Grid;• Hotkey Customization;• Scene Icons (Lights and Particle Systems);• Undo/Redo;• Object Groups;• Object Selection Events (API);• Gizmo Events (API);• Gizmo Hover Info (API);• Gizmo Drag Info (API);• Multiple Viewport Support (API);📧 octamodius@yahoo.comFAQ | API Doc | Forum