Real-time URP planar reflections for Unity 6+. Features mirror camera rendering, sharp and blurred global textures, and custom Shader Graph nodes without ray tracing.Perfect Planar Reflection brings fast, beautiful real-time reflections to Unity 6+ URP without the performance heavy lifting of ray tracing. It is designed for developers who need sharp or glossy reflections for water, polished floors, and mirrors with a zero-friction workflow.Just drop the component onto your surface, add the included node in Shader Graph, and you are ready to go.What Makes It GreatInstant Setup: Works out of the box with a single component or prefab.Versatile Looks: Supports clean mirror reflections, soft blurred surfaces, and stylized water.Shader Graph Ready: Comes with dedicated sub-graphs so you can plug reflections directly into your shaders.Built-in Antialiasing: Includes FXAA and SMAA support to ensure crisp render quality.Lightweight Performance: A smart alternative to screen-space or ray-traced reflections, tailored for URP.AI-Friendly Workflow: Includes structured reference files to help your coding assistants understand and integrate the package effortlessly.What Is IncludedRuntime component with a clean custom inspectorDedicated URP reflection rendererShader Graph sub-graphs and HLSL utilitiesFully documented demo scene featuring clear, soft, and water setupsComplete user documentation (PDF and Markdown)AI-ready documentation context file designed for seamless LLM integrationRequirements and LimitsEngine: Unity 2025 | 6+ (URP mandatory)Note: Built for one active reflection plane at a timeAI coding assistants (Cursor) were used during development to help refactor and document the package so the codebase and architecture notes are clearer for other AI coding agents (structured comments, documentation under Documentation/AI.md, consistent naming and layout).

