Low Poly Plants & Pots Pack with Growth System / Cosmic Retro
The PolynestLab
$15.39
$21.99
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Stylized low-poly plant pack with 40 species, 3 growth stages, 124 models and 284 prefabs. Includes modular pots and configurable growth prefabs for sci-fi, cozy and stylized games.The Plants & Pots Pack is a stylized low-poly vegetation collection designed for sci-fi colonies, cozy interiors, survival games, space stations, stylized environments, and decorative scenes.With 40 unique plant species, each available in 3 growth stages, the pack includes 120 plant models, 4 modular pots, and 284 ready-to-use prefabs. It is designed to work both as a simple drag-and-drop asset library and as a configurable plant system directly inside Unity.◼ Two Ways to Use the Pack ◼Use the asset in the workflow that best fits your project:Classic Drag & Drop: Choose from ready-made Plant + Pot prefabs or use the plants and pots separately.Configurable Plant System: Use one configurable prefab per species to switch growth stages, change pots, randomize variations, and quickly create different plant setups directly in the Inspector.◼ What’s Included ◼40 Unique Plant Species: A varied collection of stylized low-poly indoor and decorative plants.3 Growth Stages Per Plant: Every species includes L1, L2, and L3 growth versions.120 Plant Models: 40 models for each growth stage.4 Modular Pot Models: Reusable pots that can be combined with the configurable plant system.40 Configurable Plant Prefabs: One flexible prefab per plant species with built-in stage and pot controls.120 Plant + Pot Prefabs: Ready-to-use drag-and-drop combinations with a default pot.120 Plant-Only Prefabs: All growth stages available without pots.4 Pot Prefabs: Pots can also be used separately.◼ Configurable Growth System ◼The included CR_PlantSwitcherV3 script provides a lightweight workflow for quickly creating plant variations directly in the Unity Inspector.Each configurable plant prefab allows you to:Switch between Empty / L1 / L2 / L3Change the active potRandomize the growth stageRandomize the potConfigure the prefab without entering Play ModeAutomatically adjust plant height depending on whether a pot is activeThis makes it easy to populate larger environments with varied vegetation without manually assembling every plant combination.◼ Lightweight Stylized Workflow ◼1 Main Material: CR_Plants_MatColor Texture: 16x16 pxEmissive Texture: 16x16 pxCompact low-poly geometryLightweight texture setup designed for stylized and performance-focused projects◼ Unity Compatibility ◼Unity 2022: Compatible with Built-in Render Pipeline and URPUnity 6: Compatible with Built-in Render Pipeline and URPSeparate package versions are prepared for both supported Unity generations.◼ Demo Scenes Included ◼Demo_Plants_Showcase — Overview of the plant collectionDemo_Plant_Growth_System — Demonstrates the configurable growth workflowDemo_Modular_Plants — Shows plants and pots used as modular elements◼ Perfect For ◼Cozy gamesSci-fi colonies and space stationsSurvival and crafting gamesIndoor environmentsStylized houses and apartmentsGreenhouses and research facilitiesBase-building gamesFirst-person and third-person projectsTop-down and isometric environmentsMobile and performance-focused projects◼ Organized Project Structure ◼The package is organized into dedicated folders for:Demo Scenes / Materials / Models / Prefabs / Scripts / Textures / PDF Documentation◼ Part of the Cosmic Retro Universe ◼The plants are designed to match the stylized visual language of the Cosmic Retro series, while remaining versatile enough to work independently in cozy, colorful, survival, and other stylized projects.Enjoying the Cosmic Retro series?If the asset has been useful in your project, leaving a short review on the Unity Asset Store helps support future updates and the continued development of Cosmic Retro. Thank you! 💛Number of textures: 2Texture dimensions: 16x16Minimum polygon count: 32Maximum polygon count 3519Number of meshes/prefabs: 124/284Types of materials and texture maps (e.g., PBR): pngAI was used only as a coding and documentation assistant during the development of the CR_PlantSwitcherV3 script and the included PDF documentation. The final script and documentation were manually reviewed, edited, tested, and integrated into the package. No generative AI was used to create the visual content.

