Quick Build Size Reporter
Krykftn | Advanced Editor Tools & Systems
$5.49
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After every build, see exactly where your size went — a colored per-category breakdown, the heaviest files, warnings, and the delta vs. your last build. Editor-only, zero setup, no runtime cost.Editor-only tool — nothing is included in your game and there is no runtime code, so it is fully render-pipeline independent (Built-in, URP, HDRP). It reads Unity's official BuildReport API after a build. No external package dependencies. Unity 2022.3 LTS or newer, any build target.Stop guessing what's making your build big.Quick Build Size Reporter hooks Unity's build pipeline and, after every build, prints a clean, colored report of exactly where your size went — straight to the Console, saved as a .txt, and shown in a dark editor window.What you get after every buildPer-category breakdown: Textures, Meshes, Audio, Shaders, Fonts, Animations, Materials, Prefabs, Scripts, Data, Plugins, Other — with proportion bars and percentages.Largest-files list: the top N heaviest assets with color-coded severity markers. Click one in the window to ping it in your Project.Build-over-build delta: every build is compared to the last, so a size regression is obvious before it ships.Warnings: counts of oversized files and large uncompressed textures, plus a third-party / Packages total.Colored & readable: rich-text colors and severity dots that render right in the Unity Console.Editor window: Tools > Quick Build Size Reporter — Latest / History / Settings, with CSV export.Saved reports: a timestamped .txt per build in your project's BuildReports/ folder.Zero setup, zero riskImport it and build — that's the whole setup. It is Editor-only: nothing ships in your game, there is no runtime cost, and the entire pass is guarded so it can never fail a build.CompatibilityUnity 2022.3 LTS or newer, any platform. No external package dependencies. Reads the official BuildReport API.KEY FEATURESPer-category breakdown — Textures, Meshes, Audio, Shaders, Fonts, Animations, Materials, Prefabs, Scripts, Data, Plugins, Other, with proportion bars and percentages.Top-N largest files — the heaviest assets with color-coded severity markers; click to ping them in the Project.Build-over-build delta — total size compared to your previous build, plus a full build history.Warnings — oversized-file and large-texture counts, plus a third-party / Packages total.Colored Console output — rich-text colors and severity dots that render in the Unity Console (no missing-glyph emoji), with a plain .txt export.Editor window — Tools > Quick Build Size Reporter: Latest / History / Settings tabs, with CSV export.Configurable — thresholds, number of files listed, output folder, and history limit.HOW IT WORKSImplements IPostprocessBuildWithReport and reads Unity's official BuildReport (summary + packedAssets) after each player build. Runs only in the editor at build time and is fully guarded, so it can never fail your build.SUPPORTEDUnity 2022.3 LTS or newer. Any build target. Editor-only — zero runtime footprint. No external package dependencies.

