77 rigged, animated low-poly animals: elephant, lion, tiger, horse, cow, deer, wolf, birds, reptiles and more. 3-5 clips each, prefabs ready, one material, mobile-friendly.Materials ship as URP/Lit (the Unity 6 default). An included editor script detects your render pipeline on import and switches the single shared material to Standard (Built-in) or HDRP/Litautomatically, so nothing renders pink. Every mesh also carries vertex colors, so any vertex-color shader works with no texture at all.One pack, 77 animals, every single one rigged and animated.Low Poly Animals Pack covers savanna, forest and farm in a single consistent art style, so an elephant, a wolf and a chicken all belong in the same scene. Drop a prefab in and it is already breathing, walking and grazing.WHAT'S INSIDE (77 prefabs)Megafauna (8): Elephant, Rhinoceros, Hippopotamus, Giraffe, Zebra, Buffalo/Gaur, Wild Camel, GorillaBig Cats (4): Tiger, Lion, Leopard, CheetahDeer (6): Stag, Doe, Fawn, Winter Stag, Moose, ElkPredators (9): Red & Arctic Fox, Gray & Black Wolf, Lynx, Brown & Black Bear, Bear Cub, HyenaDomestic (11): Horse (Bay & White), Donkey, Cow, Pig, Sheep, Goat, Dog, Cat, Chicken, RoosterSmall Mammals (16): Rabbit x3, Squirrels, Chipmunk, Hedgehog, Badger, Raccoon, Skunk, Boar, Piglet, Beaver, Otter, Mouse, MonkeyBirds (10): Owl, Snowy Owl, Robin, Sparrow, Bluebird, Crow, Woodpecker, Duck, Mallard, EagleReptiles (7): Crocodile, Giant Python, Frog, Toad, Turtle, 2 SnakesFish (2): Trout, KoiInsects (4): 2 Butterflies, Bee, DragonflyANIMATIONSMammals & reptiles: Idle, Walk, Run, Graze, AlertBirds: Idle, Hop, Fly, Peck, TakeOffSnakes & fish: Idle, Move, FastInsects: Idle, Fly, LandAll clips are in-place with no root motion, so they drive straight from your own character controller or NavMeshAgent. Loops are already flagged looping on import. Each clip name is also a trigger on the included AnimatorController: animator.SetTrigger("Walk");ONE MATERIAL FOR EVERYTHINGThe whole pack shares a single 320x320 palette texture and one material, so draw calls stay minimal. Coat markings such as tiger stripes, giraffe patches, leopard rosettes and cow patches are baked into the mesh rather than painted into a texture, so they follow whatever palette colours you choose. Recolour the pack by duplicating the texture and editing the swatches.Every mesh also carries vertex colors matching the palette, so you can drop the texture entirely and use any vertex-colour shader.Sized true to life relative to each other at 1 unit = 1 metre, so a mouse and an elephant look right in the same scene. Pairs with Low Poly Forest Essentials.Number of textures: 1Texture dimensions: 320 x 320 (Point filter, no mipmaps)Number of meshes/prefabs: 77 meshes / 77 prefabsPolygon count: 67,532 triangles for the entire packMinimum polygon count: 112 (Butterfly)Maximum polygon count: 1,640 (Lion)Average polygon count: 877 per animalRigging: Yes - every animal is skinned to its own skeleton, 5 to 22 bonesAnimation count: 367 clips total, 3 to 5 per animalAnimation type list: Idle, Walk, Run, Graze, Alert (mammals and reptiles); Idle, Hop, Fly, Peck, TakeOff (birds); Idle, Move, Fast (snakes and fish); Idle, Fly, Land (insects). All in-place, no root motion.UV mapping: Yes - palette-atlas UVs, plus matching vertex colors on every meshLOD information: No LODs (all meshes are already low poly, 112-1,640 tris)Types of materials and texture maps: 1 shared material, Universal Render Pipeline / Lit, albedo only. No normal, metallic or roughness maps.The models, rigs and animations were produced by procedural Blender (bpy) scripts that were written with AI assistance. All geometry, skinning weights and animation curves are generated by those scripts. No third-party, scraped or generated-image assets are included; the single texture is a flat colour palette written directly by the same scripts.

