84 rigged, animated low-poly animals: elephant, lion, tiger, horse, cow, deer, wolf, birds, reptiles and more. 3-5 clips each, prefabs ready, one material, mobile-friendly.Materials ship on Built-in Standard - the one Lit shader present in every Unity project. URP and HDRP are covered twice over: an included editor script detects your render pipeline on import and retargets the single shared material automatically, and a URP/Lit copy of the materials is included as a ready .unitypackage under AnimalsPack/URP if you would rather not rely on editor One pack, 84 animals, every single one rigged and animated.WHAT'S INSIDE (84 prefabs)Big Cats (5): Tiger, Lion, Lioness, Leopard, CheetahDeer (7): Stag, Doe, Fawn, Winter Stag, Reindeer, Moose, ElkPredators (11): Red & Arctic Fox, Gray & Black Wolf, Lynx, Brown, Black & Polar Bear, Bear Cub, Panda, Hyena Domestic (12): Horse (Bay & White), Donkey, Cow, Pig, Sheep, Goat, Dog, Cat, Chicken, Chick, Rooster Small Mammals (17): Rabbit x3, Squirrels, Chipmunk, Hedgehog, Badger, Raccoon, Skunk, Boar, Piglet, Beaver, Rat, Otter, Mouse, Monkey Insects (5): 2 Butterflies, Bee, Dragonfly, Spider (Megafauna 8, Birds 10, Reptiles 7, Fish 2 are unchanged.)And one addition you need at the end of the Description — the screenshots are staged with props from our other pack: The trees, grass, rocks and other scenery in the screenshots are from Low Poly Forest Essentials and are not included in this package - the animals are what you get here. The two packs share one art style and scale.Number of textures: 1Texture dimensions: 320 x 320 (Point filter, no mipmaps)Number of meshes/prefabs: 84 meshes / 84 prefabsPolygon count: 100,980 triangles for the entire packMinimum polygon count: 208 (Blue Butterfly)Maximum polygon count: 1,946 (Hyena)Average polygon count: 1,202 per animalRigging: Yes - every animal is skinned to its own skeleton, 5 to 22 bonesAnimation count: 400 clips total, 3 to 5 per animalAnimation type list: Idle, Walk, Run, Graze, Alert (mammals and reptiles); Idle, Hop, Fly, Peck, TakeOff (birds); Idle, Move, Fast (snakes and fish); Idle, Fly, Land (insects); Idle, Walk,Scuttle (spider). All in-place, no root motion.UV mapping: Yes - palette-atlas UVs, plus matching vertex colors on every meshLOD information: No LODs (all meshes are already low poly, 208-1,946 tris)Types of materials and texture maps: 1 shared material, Built-in Standard, albedo only. No normal, metallic or roughness maps.The models, rigs and animations were produced by procedural Blender (bpy) scripts that were written with AI assistance. All geometry, skinning weights and animation curves are generated by those scripts. No third-party, scraped or generated-image assets are included; the single texture is a flat colour palette written directly by the same scripts.


