Mobile/Desktop Gravity Gun System - FPS & TPS
P&P Systems
$22.33
$31.90
30%OFF
(no ratings)
Jump AssetStore
A customizable gravity gun system for FPS and TPS projects with desktop and mobile controls, setup tools, demos, and full physics interaction.Mobile/Desktop Gravity Gun System — FPS & TPS is a ready-to-use physics interaction system for Unity.It supports both first-person and third-person projects and includes desktop and mobile input.Main features:Grab and release Rigidbody objectsThrow and freeze held objectsRotate objects and adjust hold distanceDuplicate held objectsMulti-Grab with group controlsBuilt-in procedural beam with straight and curved modesCustom beam supportBuilt-in hover and grabbed-object highlightingOptional custom audio and visual effectsIncluded desktop input and mobile UIFPS and TPS demo scenesSetup Wizard for new scenes and existing player integrationValidator and repair toolsInspector-based customizationBuilt-in Render Pipeline supportThe system can be added to an existing player without replacing its movement or camera controller.Documentation and setup guide are included.Need help with setup or integration? Email: swtorpay@gmail.comDiscord: shizoidaFeatures:FPS and TPS supportDesktop and mobile inputGrab, release, throw, freeze, rotate, and hold-distance controlsObject duplicationMulti-Grab with group controlsBuilt-in procedural beamCustom beam supportBuilt-in highlightingOptional audio and visual effectsSetup WizardValidator and repair toolsFPS and TPS demo scenesSupported platforms:WindowsmacOSLinuxAndroidOpenAI ChatGPT and OpenAI Codex were used to assist with portions of the C# runtime and editor code, code refactoring, validation tools, documentation text, and some marketing graphic concepts.All AI-assisted code was reviewed, edited, integrated, and tested by the publisher in Unity. The final package were manually implemented, adjusted, and validated.The package was tested in Unity 2022.3 LTS and Unity 6. AI-generated output was not included without manual review and modification.

