Warm orchestral fantasy music for RPG menus, character screens, villages, inventories, and magical game environments.The WAV files can be imported into Unity, arranged as playlists, triggered from UI or gameplay events, faded between scenes, or edited further in the developer's preferred audio workflow.villages, shops, quest screens, and magical environments. Warm harp, dulcimer, expressive woodwinds, soft low strings, and gentleorchestral textures create a cozy fantasy atmosphere that supports navigation without distracting from the interface.📦 Technical DetailsA collection of 20 soundtracks.The pack at a glance:Audio file types: WAV Format.Sample Rate: 48 kHz.Bit Depth: 16 bit.Loopable: Yes.Additional: Stereo.Number of Soundtracks: 20.Total audio files: 20.Number of audio minutes provided: 20.97 minutes (20:58 total).Need to provide credit: No.🎧 Track List✅ Confirmation FlowFantasy RPG Menu - Confirmation Flow.wav - 00:59Fantasy RPG Menu - Confirmation Flow_V2.wav - 01:44🖱️ Cursor DriftFantasy RPG Menu - Cursor Drift.wav - 00:58Fantasy RPG Menu - Cursor Drift_V2.wav - 01:01🛒 Market SparkFantasy RPG Menu - Market Spark.wav - 01:28Fantasy RPG Menu - Market Spark_V2.wav - 01:03🧭 Navigation ShiftFantasy RPG Menu - Navigation Shift.wav - 01:30Fantasy RPG Menu - Navigation Shift_V2.wav - 01:05↩️ Retreat SignalFantasy RPG Menu - Retreat Signal.wav - 00:53Fantasy RPG Menu - Retreat Signal_V2.wav - 01:50✨ Selection PulseFantasy RPG Menu - Selection Pulse.wav - 00:37Fantasy RPG Menu - Selection Pulse_V2.wav - 01:00📯 Signal ArrivalFantasy RPG Menu - Signal Arrival.wav - 00:40Fantasy RPG Menu - Signal Arrival_V2.wav - 00:32🔓 Unlock GlowFantasy RPG Menu - Unlock Glow.wav - 00:38Fantasy RPG Menu - Unlock Glow_V2.wav - 00:56🏆 Victory NoticeFantasy RPG Menu - Victory Notice.wav - 00:32Fantasy RPG Menu - Victory Notice_V2.wav - 01:47⚠️ Warning StateFantasy RPG Menu - Warning State.wav - 00:52Fantasy RPG Menu - Warning State_V2.wav - 00:54AI/ML tools were used only during the early ideation stage to help develop initial musical concepts, reference notes, structural ideas, anddraft directions. Final audio selection, editing, arrangement, organization, technical preparation, and game-ready packaging werecompleted by the publisher.

