Blitz Project Analyser - Mobile Performance Scanner
Thunder Blitz Studios
$10.99
$21.99
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Scan textures, audio, UI, scripts, scenes, and prefabs with 131 rules. Chart dashboard, CSV/JSON reports, and one-click Quick Fix.Blitz Project Analyser is a Unity Editor extension that finds mobile performance and quality issues, then lets you review, fix, and export the results.131 rules across Project, UI, Scripts, Scenes, and Prefabs.How to useOpen Tools → ThunderBlitz → Blitz Project AnalyserClick Scan Everything, or scan one categoryUse the Scan, Chart, and Settings tabsWhat it scansProject - textures, audio, materials, models, shaders, sprite atlases, build settingsUI - canvas setup, raycast targets, layout depth, overdraw, spritesScripts - hot-path allocations, LINQ, async patterns, IL2CPP risksScenes - lights, colliders, audio, particles, LOD, static batchingPrefabs - missing references, mesh/collider issues, materials, LODQuick FixSupported issues can be fixed in one click (Fix Visible / Fix All), with Undo. Review changes before you save.ReportsExport CSV or JSON to Assets/ThunderBlitz/Reports/RequirementsUnity 2020.3 LTS or newer (including Unity 6). Editor-only. No extra packages required.DistributionClosed-source Editor plugin: compiled DLL, settings, and documentation. Not C# source.Supportthunderblitzentertainments@gmail.comInclude your Unity version, scan category, and an exported CSV.Features131 analysis rules across Project, UI, Scripts, Scenes, and PrefabsScan Everything or scan one category (textures, UI, scripts, scenes, prefabs)Chart dashboard by category, severity, and top rulesOne-click Quick Fix with Undo, plus Fix Visible / Fix AllCSV and JSON report exportConfigurable thresholds, skip folders, and per-rule on/offEditor-only — nothing is included in player buildsWorks in Unity 2020.3 LTS and newer, including Unity 6Supported OSWindowsmacOSLinux(Runs in the Unity Editor on any OS Unity supports)Link to documentationDocumentation is included in the package as README.mdSupport: thunderblitzentertainments@gmail.comFunctional Editor plugin code (scanners, analysis rules, Quick Fix, Chart UI, CSV/JSON export) was drafted and iterated with LLM coding assistants, then designed, reviewed, tested, and substantially rewritten by ThunderBlitzStudios. Sample textures, prefabs, and the demo scene are demonstration assets. Store marketing images (icon, card, cover) used AI aided visuals; those are marketing-only and are not package contents.

