A lightweight, customizable and plug-and-play FPS counter for Unity with FPS, Frame Time, configurable positions and runtime toggle support.TLK FPS Counter uses Unity UI (uGUI) and does not rely on render pipeline-specific features. It is compatible with the Built-in Render Pipeline (BRP), Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).TLK FPS Counter is a lightweight and easy-to-use FPS monitoring tool for Unity. It displays the current Frames Per Second (FPS) and Frame Time using a clean UI with minimal performance impact.Designed for quick integration, the asset includes a ready-to-use prefab, configurable Inspector settings, automatic FPS colorization, multiple screen positions, runtime visibility toggle, and an included Demo Scene.Whether you're debugging performance or monitoring your game's frame rate during development, TLK FPS Counter provides a simple plug-and-play solution without unnecessary complexity.Lightweight and optimizedPlug & Play setupReal-time FPS displayFrame Time display (ms)Automatic FPS colorizationConfigurable Toggle KeyFour screen positionsAdjustable Update IntervalOptional FPS and Frame Time displayRuntime visibility toggleIncluded Demo SceneCompatible with Built-in RP, URP and HDRPUses Unity UI (uGUI) and TextMeshProAI was used as a writing and editing assistant to improve the package documentation, README, and Asset Store descriptions. All code, implementation, testing, and final review were completed by the publisher.

