A professional 3D modular tile painter tool for Unity with smart auto-tiling, custom editor grid tools, and real-time snapping.Tile Painter 3D is a powerful and intuitive tool designed to speed up level design and environment creation directly inside the Unity Editor.Build modular worlds effortlessly using a custom 3D grid system equipped with smart auto-tiling that automatically calculates cardinal and diagonal neighbor connections to place the correct model variants and rotations.Key Features:Smart Auto-Tiling: Automatically detects adjacent blocks to adapt piece connections and rotations seamlessly.Custom Scene UI & Gizmos: Interactive grid drawing, visual cell highlights, and smooth preview indicators.Visual Block Library: Custom Inspector grid with instant asset previews to select your building pieces with a single click.Full Undo/Redo Support: Integrated natively with Unity's undo stack for safe and fluid level editing.Grid Management: Clean, clear, and reset tools to manage your level workspace efficiently.Unity Compatibility: Fully compatible with Unity Editor (Supports Editor window extensions and Handle utilities).Scripting & Code: Written in clean C#, modular, and performance-friendly.Extensibility: Built using ScriptableObjects (BlockDataSO) for easy configuration of custom tile sets and block rules.Dependencies: Designed as a native editor utility with standard Unity package requirements.This package was built with AI-assisted development. All code has been reviewed, tested, debugged and adapted by the author to ensure correctness and integration quality.

