Historically accurate 3D model of the Tabernacle's Altar of Burnt Offering, crafted to biblical cubit dimensions and optimized to 1:1 real-world scale for VR and real-time applications.The Altar of Burnt Offering was built for the tabernacle courtyard as the central object for sacrificial offerings. Overseen by Bezalel and Aholiab, it was fashioned from acacia wood and overlaid with bronze to withstand perpetual fires. Positioned at the courtyard entrance, it was used by priests for daily offerings, representing the necessary preparation to approach the presence of God.HISTORICAL & VR COMPATIBILITY• Biblical Accuracy: Built precisely to Scripture specifications• 1:1 Real-World Scale: Perfectly scaled to metric units for immersive VR, AR, and first-person applications without setup adjustments.This asset is optimized for high-fidelity PBR workflows and real-time engines.Ministry Support: My priority is helping spread the Gospel. If price is a barrier for your church or mission, please contact me—I am committed to making this resource accessible for God’s work.To God be all the glory.SUPPORTFor technical assistance or implementation help, please contact:Andres Casaretto — contact@andrescasaretto.chASSET SPECIFICATIONS• Scale: 1:1 Real-World Scale (VR Ready)• Geometry: 16.6k Triangles• Textures: 2048 x 2048 PBR Textures• Materials: 1 (URP & HDRP material setups)• Workflow: PBR Metallic / Smoothness (Base Color, Normal, AO, Metallic / Smoothness, Mask)• UVs: Production-ready (Non-overlapping)• Lightmaps: Dedicated Lightmap UVs (UV1)RENDER PIPELINE SETUPHDRP Users: Double-click AltarOfBurntOffering_HDRP.unitypackage inside the asset folder to unpack HDRP materials and prefabs.

