Lakeside–Stylized Nature Environment
Portal Studio
$21.99
$43.99
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Lakeside is a comprehensive environment pack for stylized lakeside and nature scenes, featuring buildings, environment assets, foliage, props, customizable materials, and animated fish.The package has been tested with:URP on Unity 2022.3.62f3HDRP on Unity 2022.3.62f3URP on Unity 6000.3.8f1URP is included as the main package. HDRP users must first import the main package and then import the HDRP Support .unitypackage included in the HDRP Support folder.The package includes a variety of game-ready assets for creating different scene layouts, including buildings, trees, rocks, foliage assets, environment props, and wooden structures.Ready-to-use prefabs allow assets to be placed directly into your scene. The material and shader systems are designed to be customizable, with adjustable parameters for foliage, lit, and water materials to better match the visual needs of your project.Assets include performance-optimized LOD levels, and the necessary models come with ready-made colliders.The package also includes an animated fish system with adjustable parameters. Fish movement behavior and in-scene settings can be customized through scripts.Key FeaturesBuildings and environment assetsTrees and foliage assetsRocks and various propsWooden structures and pier piecesReady-to-use prefabsLOD supportReady-made collidersCustomizable material and shader systemsAdjustable animated fish systemOptimized game-ready modelsDemo SceneTECHNICAL DETAILSGENERAL INFORMATIONPackage version: 1.0.0Supported render pipelines: URP and HDRPBuilt-in Render Pipeline: Not supportedUnity 2022.3.62f3: Tested with URP and HDRPUnity 6000.3.8f1: Tested with URPColor Space: LinearExternal Asset Store package dependencies: NoneHDRP support is provided through a separate HDRP Support unitypackage included in the packagePACKAGE CONTENTS66 unique FBX models75 prefabs72 model and environment prefabs3 particle effect prefabs31 materials50 source textures6 custom shaders5 C# scripts3 terrain layers2 sample scenes1 ready-to-use terrain1 HDRP Support unitypackageMODEL AND TRIANGLE INFORMATIONThe values below represent the triangle counts of the highest-detail visual meshes. UCX collision meshes are excluded from these calculations.Average triangle count across all models: Approximately 1,377Lowest model triangle count: 4Highest model triangle count: 9,445Model counts and LOD0 triangle ranges by category:Trees: 8 models, 576-9,445 triangles, average 4,562Foliage and plants: 14 models, 44-1,896 triangles, average 738Rocks: 8 models, 246-1,250 triangles, average 458Building modules: 6 models, 175-2,580 triangles, average 763Wooden modules: 15 models, 12-692 triangles, average 228Environment props: 6 models, 300-3,238 triangles, average 1,505Fish: 2 models, 2,478-2,482 triangles, average 2,480Fishing hook model: 1 model, 4,872 trianglesRopes: 2 models, 320-946 triangles, average 633Bench: 1 model, 2,444 trianglesFence: 1 model, 1,604 trianglesButterfly: 1 model, 4 trianglesWater surface: 1 model, 8,192 trianglesLOD INFORMATION33 models include LODs17 models include 2 LOD levels16 models include 3 LOD levelsThe remaining 33 models do not include LODsAll tree models include 2 or 3 LOD levelsSelected foliage, prop, rope, and wooden module models include 2 or 3 LOD levelsPrefabs with LODs are configured with ready-to-use LOD Group componentsTEXTURE INFORMATIONSource texture resolutions:35 textures at 2048 x 20484 textures at 1024 x 10244 textures at 512 x 5126 textures at 256 x 2561 texture at 128 x 128The package also includes 6 lightmap and reflection probe textures for the demo scene.Included texture and map types:Base Color / AlbedoNormal MapPacked Mask Map: R Metallic, G Occlusion, A SmoothnessAlpha Cutout foliage and leaf texturesWater NormalWater RippleWater CausticsWater SprinklesParticle textureCubemap skyboxTexture specifications by asset category:Buildings, wooden assets, rocks, and props: 2048 x 2048 Base Color, Normal, and Mask MapsTree trunks: 2048 x 2048 Base Color, Normal, and Mask MapsTree leaves and foliage: 256 x 256 or 512 x 512 alpha cutout texturesFish: 1024 x 1024 Base Color, Normal, and Mask MapsTerrain: 2048 x 2048 Base Color and Normal MapsWater: Normal, Ripple, Caustics, and Sprinkles textures ranging from 256 x 256 to 1024 x 1024Butterfly: 128 x 128 texture with an alpha channelSkybox: 2048 x 2048 cubemapTERRAIN INFORMATIONTerrain size: 200 x 100 x 200 Unity unitsHeightmap resolution: 513Alphamap resolution: 1024Base Map resolution: 1024Terrain layer count: 3SHADER AND SCRIPT INFORMATIONIncluded custom shaders:LitFoliageWaterFishButterflyGlassIncluded script systems:Fish spawning systemFish swimming areaRandom fish movementFirst-person camera controllerFirst-person character controllerANIMATION INFORMATIONNo animation clips are includedFish tail movement is generated procedurally through a vertex shaderButterfly wing movement is generated procedurally through a vertex shaderFoliage movement is provided by a shader-based wind systemADDITIONAL INFORMATIONAppropriate Static environment prefabs include collidersSmall foliage and decorative plants do not include physics collidersThe main package contains the URP contentHDRP users must import the main package first, followed by the included HDRP Support package

