A customizable retro-styled water shader for Unity 6 URPA customizable retro-styled water shader for Unity 6 URP.FEATURES1. Adjustable pixelation for classic or low-resolution aesthetic styles.2. Adjustable color gradients (shallow vs deep).3. False caustics on water surface.4. Foam & its controls.HOW TO USE1. You can directly use prefabs, adjust its size and subdivisions to your linking.2. You can change the caustics texture to your custom texture in RetroWater material if default texture doesnt look good.For more information, please reach out via my contact email below.PACKAGE CONTENTS1. One Water Surface Shader2. A script for custom PlaneMesh generation, for custom sibdivisions and mesh size3. Six Prefabs4. A Demo SceneSUPPORTIf you have any questions, run into issues, or need help customizing the shader for your specific project needs, please reach out!Email: muhammadmujtaba150@gmail.comUnity Version: Unity 6Requires: Universal Render Pipeline (URP).Third-party Assets: 1 Texture (caust00.png - Public Domain, CC0 licensed)Textures: 1Shaders: 1Materials: 6 (excluding 1 misc material)Prefabs: 6Demo Scenes: 1

