A complete arena-eater game: grow by eating, split to hunt, dodge hazards and outrun a closing tide against 30 AI opponents.Blob Arena is a complete arena eater, playable the moment you open the scene. You are one cell in a bowl of dark water: eat pellets to grow, swallow anything smaller than you, split to lunge at prey that is already running, and spit mass out to squeeze away from something bigger.What's inside:- Two playable scenes, Demo and Battle Royale- Thirty AI opponents, each with its own rolled personality, and two difficulty presets to swap between- Split, eject and merge, hazards that shatter anything heavier than they are, and a tide thatcloses the arena down- Three pick-ups: Surge, Ward and Lure- Leaderboard, minimap, name tags, and start and death screens with run statistics- Eight sound effects and three music tracks- Mobile supportTwo modes ship, one per scene. Blob Arena Demo is the classic arena: a fixed bowl with nothing in it but you, the food and the bots. Blob Arena Battle Royale closes the water in on a cycle until the survivors are fighting over a puddle, scatters rocks through the arena to break up the chase, and adds three pick-ups - Surge for speed, Ward so nothing can eat you, and Lure to drag the food in.Perfect for: io-style arena games, casual and arcade projects, and anyone who wants a finished Unity game to take apart and rebuild.Please note: it's a single-player against AI bots, with no networking or multiplayer included. Supported platforms: Desktop, Mobile, WebLink to Documentation: https://drive.google.com/file/d/1_B_nVSNeauCsEwj9osLkKMQK8UVBcRGm/view?usp=sharingAI was used to generate audio for demo scene and assist with shaders programming

