Build, generate, convert, validate and organize PBR materials directly inside the Unity Editor.Officially tested with Unity 6000.3.9f1 in URP and HDRP. PBR Forge 2.0.1 creates native URP/Lit and HDRP/Lit materials with pipeline-ready packed maps. Built-in and Custom SRPs are not officially supported. Editor-only; no runtime dependencies.CYW PBR Forge is a Unity Editor toolkit designed to simplify everyday PBR material workflows.It can detect texture sets, generate estimated PBR maps, correct import settings, build native URP and HDRP materials, pack and unpack texture channels, convert common map formats, validate assets and safely assign materials to selected objects.PBR Forge recognizes common naming conventions, including abbreviated PBR map names, and can process individual texture sets or multiple sets in batches.The map generator can create estimated Normal, Height, Roughness and Ambient Occlusion maps from a source texture, with controls for surface response and relief direction.Additional tools include a live 3D material preview, project asset browser, dependency analysis, material and texture-set comparison, custom channel composition, import auditing, texture optimization, safe reference replacement and recovery, and reporting tools.Most common operations are available both from the main PBR Forge window and through context-sensitive Project window commands.PBR Forge runs locally inside the Unity Editor. It does not require an online account, external AI service, subscription or runtime component.Comprehensive local documentation is included with setup instructions, feature guides, supported naming conventions, workflow guidance and troubleshooting information.Tested with Unity 6000.3.9f1Official render pipeline support:URPHDRPEditor-only package with no runtime dependencyNative Universal Render Pipeline/Lit material creationNative HDRP/Lit material creationAutomatic PBR texture-set detectionSupport for common and abbreviated PBR naming conventionsBatch texture-set processingEstimated Normal, Height, Roughness and AO generationRelief direction controlsLive 3D material preview with Sphere, Cube and Plane modesURP Metallic / Smoothness packingURP Specular / Smoothness packingHDRP Mask Map generationPacked texture unpacking with explicit channel layoutsRoughness / Smoothness conversionExternal ORM workflow conversionCustom RGBA Channel ComposerTexture and material project browserSearch, sorting, properties and asset location toolsUses / Used By dependency analysisMaterial comparisonTexture-set comparisonImport setting validation and repairPotentially unused asset analysisExact duplicate detectionTexture memory informationPlatform texture settingsPhysical texture downscaling with source preservationSafe reference replacement with preview and recoveryDelete impact preview and restore workflowsUnity Undo support where applicableReports and activity loggingSupported source texture formats include PNG, JPG and TGA.Built-in Render Pipeline and Custom SRPs are not officially supported.OpenAI ChatGPT was used to review and edit portions of code that had already been written for this update.The original product, its functionality, workflow design and project structure were created by CYW Studios. AI assistance was limited to reviewing, refining and editing parts of the added source code during development.PBR Forge does not use AI during operation, does not connect to an AI service, and does not transmit project files or user data to an AI provider.



