Build, validate, generate and organize PBR materials directly inside the Unity Editor.Officially tested with Unity 6000.3.9f1 and URP. CYW PBR Forge creates URP/Lit materials and URP Metallic/Smoothness packed maps. This is an Editor-only tool with no runtime dependencies. Built-in, HDRP and Custom RP are not officially supported in v1.0.0. HDRP Mask Map generation is included as an additional utility only.CYW PBR Forge is a Unity Editor toolkit designed to simplify common PBR material workflows. It detects texture sets, corrects import settings, creates URP/Lit materials, packs texture channels, validates assets and safely assigns materials to selected objects.The tool supports common naming conventions, including abbreviated Poly Haven-style names, and can process individual texture sets or multiple sets in batches.Quick generation tools can create estimated Normal, Height, Roughness and Ambient Occlusion maps from a source texture. These generated maps are intended as practical starting points and may require adjustment depending on the source image.Most actions are available both from the main editor window and directly through the Project window context menu, allowing common operations to be performed with only a few clicks.CYW PBR Forge works locally inside Unity. It does not require an online account, externalAPI, subscription or runtime component.The package includes comprehensive local documentation covering setup, core features, and recommended workflows for using the tool.Tested with Unity 6000.3.9f1Officially supported render pipeline: URPEditor package only, no runtime dependencyURP/Lit material generatorAutomatic detection of PBR texture setsSupports common names such as Albedo, BaseColor, Diffuse, Normal, NRM, Roughness, Metallic, AO and HeightSupports short names such as diff, nor_gl, nor_dx, rough, metal, occ and dispAutomatic texture import fixBatch material creationMetal/Smooth and Specular/Smoothness packingHDRP mask map creation toolUnpacking packed maps for URP Metallic, URP Specular, HDRP Mask, ORM, ARM, RMA and MRA layoutsCreate normality, height, roughness and AO estimatesTexture set validation and repair toolMaterial assignment with Unity Undo supportContext menu actions for Project WindowPNG, JPG and TGA Texture WorkflowsIncludes sample textures, demo scene and local documentationBuilt-in, HDRP and custom render pipelines are not officially supported as complete material workflows in version 1.0.0. HDRP mask map creation is included as an additional utility.OpenAI ChatGPT was used as a development assistant for portions of the C# Editor code and documentation.CYW Studios designed the tool’s functionality and workflows, integrated and revised the code, performed practical QA in Unity, identified and corrected issues, and verified the final release.The package does not use AI during operation, does not connect to an AI service, and does not transmit project files or user data.

