A complete Unity game template featuring a full gameplay loop based on skill collection and turn-based battles. Use it as a foundation for your own game or as a practical implementation reference.This Unity project is a complete playable game template featuring a full gameplay loop built around collecting skills and using them in turn-based battles.A playable WebGL demo and Android APK are available on itch.io:https://psevd0nim.itch.io/skills-arena-mvp?secret=QCLzIAsIA3Z9qRk0FMovlcARVJ8The project demonstrates how multiple gameplay systems work together, including scene transitions, skill management, battle mechanics, save/load functionality, configurable gameplay settings, and platform-specific input handling. It can serve as a starting point for your own game or as a practical reference for implementing similar systems in Unity.Gameplay FeaturesCollect skills in a dedicated gameplay scene.Build skill combinations before each battle.Turn-based combat based on skill combinations.Skill rarity and elemental attributes.Multiple gameplay scenes connected by scene transitions.Endless gameplay loop.Save and load support.Project FeaturesScriptableObject-based configuration.Separate input implementations for Desktop and Android.Reusable gameplay systems.Modular project structure.Included custom shaders.UI animations and transitions.Package IncludesComplete Unity project.Gameplay scenes.Prefabs.ScriptableObject configurations.UI implementation.Source code.Example shaders.Audio setup.This template is intended for developers looking for a playable project that can be extended into a larger game or explored as a practical example of gameplay system implementation.Third-Party ComponentsThis package includes third-party components licensed under their respective terms. Please refer to the Third-Party Notices.txt file included in the package for detailed licensing information.Platforms: Windows, Android, WebGLInput: Desktop (Keyboard & Mouse), Android (Touch)Complete Unity project with source codeScriptableObject-based configurationSave/Load systemMultiple gameplay scenesCustom shaders includedNo paid third-party assets requiredAI was used only for generating part of the graphics.The generated images were modified to better match the overall visual style of the project, including pixelation, visual adjustments, and other manual edits.

