Sedan Car - VelmarkMultiple Features & Configurations:Rigged to make it drivableInterior mesh and details for first person viewStylized mid-poly car designMultiple changeable car paints (Materials)Openable doorsOpenable trunkOpenable hoodIncluded engine meshChangeable license plate on the backFront & rear lightsTurn signals (left/right)Preview Video - YouTubeJoin our Discord for feedback & support - DiscordNumber of Source Mesh Files: 1 FBXSource Mesh Objects: 15Vertex Count: 75,156Triangle Count: 116,334Collision: No dedicated collision mesh included. Colliders can be generated or configured in Unity if required.LODs: NoRigged: Yes, custom armature included with 13 bones. Separate bones are included for the doors, hood, trunk, wheels and steering wheel.Number of Material Files: 84- 28 Built-in materials- 28 URP materials- 28 HDRP materialsNumber of Shader Files: 2 Built-in compatibility shaders with Unity Standard fallbackNumber of Shader Graphs: 0URP and HDRP use the official Unity Lit shaders.Number of Texture Files: 100- 99 lossless PNG texture files- 1 Unity cubemap- 76 converted source textures- 23 derived textures and utility mapsTexture Resolutions:- 32x32- 512x512- 1024x256- 1024x512- 2048x2048Supported Render Pipelines:- Built-in Render Pipeline- Universal Render Pipeline (URP)- High Definition Render Pipeline (HDRP)Supported Development Platforms:Platform-independent Unity content. Tested on Windows with Unity 6000.3.4f1.Important/Additional Notes:Separate materials, prefabs and example scenes are included for the Built-in Render Pipeline, URP and HDRP.Seven prefabs are included for each render pipeline:- Six closed vehicle prefabs with different paint colors- One red open-pose vehicle prefabThe open-pose vehicle includes four outward-opened doors, an opened hood and an opened trunk. The Built-in version uses the supplied compatibility shaders with Unity Standard fallback. URP and HDRP use their corresponding official Unity Lit shaders. Use assets only from the folder matching your project's active render pipeline. Do not mix Built-in, URP and HDRP materials. Exact material-slot assignments are included for the front and rear wheels, vehicle body, engine and interior.Three example scenes are included:- One Built-in example scene- One URP example scene- One HDRP example sceneNo custom runtime scripts are required.

