The character is divided into parts for customization:Body ( 11237 faces )Jacket ( 2652 faces )T-shirt ( 2204 faces )Knuckle ( 388 faces )Mask ( 1170 faces )Scapular ( 860 faces )Sheath ( 508 faces )3 types of weapons (Gun1 ( 1510 faces ), Gun2 ( 1816 faces ), Sword ( 458 faces ))Rigged: YesAnimated: YesNumber of Animations: 20IdleRun unarmedBattle Idle FistsAttack Fists RAttack Fists LHit FistsDeath FistsIdle SwordRun SwordBattle Idle SwordAttack Sword 1Attack Sword 2Hit SwordDeath SwordIdle GunRun GunBattle Idle GunShootHit GunDeath GunAnimation types: In-placeNumber of characters: 1Number of meshes/prefabs: 4/3Collision: Yes, automatically generatedVertex counts of characters: 9,698 verts.UV mapping: YesNumber of Materials: 4Number of Textures: 18 (Color, Normal, Roughness, AO, Metallic, Emissive)Texture Resolutions: 2048x2048, 1024x1024 (Armor)Supported Development Platforms:Windows: YesMac: Yes

