Fire VFX — Lite Edition · Wraps Any Mesh · Point Cache · URP
Skulmovski Studio
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FREE Unity Fire VFX that wraps any 3D model exactly via Point Cache — not generic floating particles. Main flame, smoke, sparks, 37 exposed parameters, Soft Particles. URP / VFX Graph.This asset is built exclusively for the Universal Render Pipeline (URP) using Unity's Visual Effect Graph. It is not compatible with the Built-in Render Pipeline or HDRP.Requires Unity 6+ and the Visual Effect Graph package (via Package Manager).Depth Texture and Opaque Texture must be enabled in your URP Asset settings — required for Heat Distortion and Soft Particles to render correctly.━━━━━━━━━━━━━━━━━━━Fire VFX — Lite Edition is the free streamlined version of Fire VFX — Wraps Any Mesh · Point Cache · URPIt keeps the core Point Cache workflow for surface-conforming fire on custom 3D meshes, while the Full Edition adds advanced Burn Masks, additional smoke layers, Embers, Heat Distortion, deeper color control, and much more.👉 Need the complete system? Check out the Full EditionFire VFX — Lite uses Point Cache surface positions so flames spawn directly across your model's actual surface. From small props to large environmental objects, the fire follows the baked shape of the mesh instead of hovering nearby.POINT CACHE-DRIVEN FIRE━━━━━━━━━━━━━━━━━━━🎯 SURFACE-CONFORMING FIRE · Flames spawn directly from baked Point Cache positions across your mesh surface.🧩 WORKS WITH CUSTOM 3D MESHES · Bake your own model using Unity's Point Cache Bake Tool and assign it directly to the effect.🏛️ DESIGNED FOR STATIONARY OBJECTS · Ideal for props, buildings, torches, campfires, ruins, and other objects that remain stationary while burning.⚖️ FIXED & BY PERCENT SPAWN MODES · Control Flame density using a fixed spawn value or scale emission relative to the total Point Cache size.🌫️ SMOKE LAYER · Includes a dedicated Smoke layer with exposed lifetime, size, velocity, color, and spawn controls.✨ SPARKS · Add fast-moving Sparks with independent spawn, lifetime, size, velocity, and color controls.🎨 ESSENTIAL VISUAL CUSTOMIZATION · Adjust Flame, Smoke, and Spark size, lifetime, color-over-life, movement, and other key properties directly from the Inspector.🎞️ 1 INCLUDED FLAME FLIPBOOK · Ready-to-use animated Flame texture included.✨ SOFT PARTICLES · Flame, Smoke, and Sparks can fade smoothly when intersecting scene geometry.🧠 37 EXPOSED PARAMETERS · Enough control to customize the effect without opening the VFX Graph for normal day-to-day use.🧩 SETUP ASSISTANT · Includes the same built-in setup utility used by the Full Edition to help check your VFX Graph and project configuration.LITE VS FULL━━━━━━━━━━━━━━━━━━━The Lite Edition focuses on the core Point Cache fire workflow.The Full Edition additionally includes:• 6 Burn Mask modes• Procedural 3D Noise masking• UV Texture masking• Vertex Color masking• 3 Smoke layers• Embers• Heat Distortion• Advanced Smoke noise and directional forces• 4 Flame flipbooks• Advanced color customization• Custom flipbook workflow• 120+ exposed parametersREQUIREMENTS━━━━━━━━━━━━━━━━━━━• Unity Visual Effect Graph• Universal Render Pipeline (URP)• Depth Texture enabled for Soft Particle fadingBest suited for stationary objects. Already-spawned particles remain in world space if the source object moves.🔇 No Sounds IncludedThis asset contains visual effects only.💬 NEED HELP?━━━━━━━━━━━━━━━━━━━If you encounter any issues or have questions about the asset, feel free to contact me via Discord or Email.• Discord: [Join]• Email: care@skulmovski.studioCheck out the Full Edition and other VFX by Skulmovski StudioVFX Graph Effects (2):• VFX_Fire_PointCache_Lit_URP• VFX_Fire_PointCache_Unlit_URPPrefabs (5):• 5x Ready-to-Use Fire VFX PrefabsPoint Caches (7):• 7x Ready-to-Use Point Cache AssetsTextures (3):• 1x Flame Flipbook Texture• 1x Smoke Texture• 1x Spark TextureMaterials (1):• 1x MaterialVFX Subgraphs (4):• 4x Visual Effect Graph SubgraphsDocumentation (2):• 1x PDF Documentation• 1x Markdown Documentation

