35 stylized blocky character prefabs with 82 custom Unity animation clips, articulated elbows and knees, double-layer geometry, and weapon socket support.Render PipelineSupported Render Pipeline: Universal Render Pipeline (URP)HDRP and Built-in Render Pipeline materials are not included.Unity VersionUnity 6Urban Sky Blocky Characters & AnimationsUrban Sky Blocky Characters & Animations is a stylized blocky character and animation package for Unity featuring 35 unique character models, 35 ready-to-use character prefabs, and 82 custom Unity Animation Clips.The package is focused primarily on stylized character models and animation content. It provides a complete collection of blocky characters designed for movement, combat, aiming, melee, weapon handling, reactions, special actions, and character emotes.CHARACTER SYSTEMEach character uses a custom block-based animation structure authored directly in Unity.The characters do not use a traditional Humanoid skeletal rig. Instead, their rigid body sections are animated directly through Unity Transform position and rotation keyframes and stored as individual Unity Animation Clips.Each character consists of 10 main articulated body sections, with two mesh layers per body section, resulting in 20 meshes per character.Each mesh contains 24 vertices and 12 triangles, resulting in approximately 480 vertices and 240 triangles per character.The additional mesh layer provides extra volume while maintaining the distinctive stylized blocky appearance.The characters include articulated elbow and knee sections, allowing the included animations to create more detailed and expressive movement while maintaining the rigid block-based visual style.ANIMATION SYSTEMThe package includes 82 custom Unity Animation Clips covering character movement, weapon handling, aiming, melee, combat reactions, healing, special actions, and emotes.The animations are provided as individual Unity Animation Clips and are intended to be integrated into your own Animator Controller, gameplay system, or character framework.The animation system is specifically authored for the included custom character hierarchy. It is not designed as a generic Humanoid animation or animation-retargeting package.Animation CategoriesEmotesChampionComeHereCrossArmsDabExaggeratedLaughFarmingFemaleLaughterGriddyHypeInLoveKissLegendaryMilitarySaluteNervousProposeMarriageRaiseFistReverenceRifleOnTheShoulderShakeShouldersTheBestThumbsDownThumbsUpToClapTurnTwerkVictoriaIdle StatesIdleIdlelyingFloorIdleObservationCrouchIdleIdleFusilIdlePistolCrouchFusilCrouchPistolWalkingWalkWalkFusilWalkPistolCrouchWalkCrouchWalkFusilCrouchWalkPistolCrouchWalkKnifeAimWalkFusilAimWalkPistolRunning and JumpingRunRunFusilRunPistolRunDoubleVelocityAimRunFusilMovementKnifeAimRunPistolJumpJumpFusilJumpPistolAimJumpFusilAimJumpPistolAimingAimCrouchFusilAimCrouchPistolAimCrouchKnifeAimIdleFusilAimIdlePistolAimIyingFloorFusilAimIyingFloorPistolMelee and Hand-to-HandHandToHandMoveHandToHandKnifeMeleeMeleeIyingFloorCombat and ReactionsDamageDamageWalkDamageCrouchWalkHitReactionDieHealIdleHealCrouchHealIyingFloorEquipEquipFusilEquipPistolEquipKnifeReload and Special ActionsReloadFusilReloadPistolViewMapProne / LyingMoveIyingFoorWEAPON SUPPORTThe package includes three example weapon models and prefabs:RifleKatanaPistolThese weapons are supporting assets intended to demonstrate the included character animations, weapon handling, and socket setup. They are not the primary content of the package.Weapon socket transforms are provided for hand and back placement.A lightweight WeaponSocketController utility is included to assist with moving weapons between the available sockets.FEATURES35 unique stylized blocky character models35 ready-to-use character prefabs82 custom Unity Animation ClipsComplete list of 82 included animation clipsCustom Transform-based Unity animation10 main articulated body sections per character20 meshes per characterDouble-layer character geometryArticulated elbows and kneesRifle, pistol and katana weapon socket supportHand and back weapon socket positions3 example weapon models3 example weapon prefabsWeaponSocketController utility6 clean, optimized FBX filesLow-poly stylized geometryMovement, combat, aiming, melee, weapon handling and emote animationsANIMATION SETUPThe characters are animated directly through Unity Transform position and rotation keyframes.No traditional Humanoid or Blender skeletal rig is used.This setup is designed specifically for the included block-based character hierarchy and provides predictable animation playback without requiring a traditional skeletal character rig.The included Animation Clips can be used with Unity's Animator system and integrated into your own animation state machine or gameplay framework.IMPORTANTThis package focuses on character models, character prefabs, and animation content.It does not include a Player Controller, Character Controller, AI system, weapon gameplay system, gameplay framework, Animator Controller, or preconfigured animation state machine.The included weapons are example/supporting assets for demonstrating the character animations and weapon socket functionality.Unique 3D Assets35 unique character models35 stylized blocky character models35 ready-to-use character prefabs3 example weapon modelsRifleKatanaPistolThe three weapons are supporting/example assets intended to demonstrate the included character animations, weapon handling, and weapon socket system. The primary content of this package is the 35 character models and 82 animation clips.Character GeometryUnique Character Assets: 35Character Prefabs: 35Main Articulated Body Sections: 10 per characterMesh Layers: 2 per body sectionTotal Meshes: 20 per characterVertices: 24 per meshTriangles: 12 per meshApproximate Vertices: 480 per characterApproximate Triangles: 240 per characterArticulated Elbows: YesArticulated Knees: YesGeometry: Double-layer block-based geometryCharacter Materials & TexturesMaterials: 2 per characterTextures: 1 per characterTexture Format: PNGTexture Resolution: 64 × 64 pxWeapon GeometryRifleVertices: 3,868Triangles: 2,494KatanaVertices: 1,438Triangles: 935PistolVertices: 1,297Triangles: 841Weapon Materials & TexturesMaterials: 6 shared across the included weaponsTextures: 6 shared across the included weaponsTexture Format: PNGLODsLODs: NoAnimationsTotal Animation Clips: 82All animations are included as individual Unity Animation Clips.Complete Animation ListEmotesChampionComeHereCrossArmsDabExaggeratedLaughFarmingFemaleLaughterGriddyHypeInLoveKissLegendaryMilitarySaluteNervousProposeMarriageRaiseFistReverenceRifleOnTheShoulderShakeShouldersTheBestThumbsDownThumbsUpToClapTurnTwerkVictoriaIdle StatesIdleIdlelyingFloorIdleObservationCrouchIdleIdleFusilIdlePistolCrouchFusilCrouchPistolWalkingWalkWalkFusilWalkPistolCrouchWalkCrouchWalkFusilCrouchWalkPistolCrouchWalkKnifeAimWalkFusilAimWalkPistolRunning and JumpingRunRunFusilRunPistolRunDoubleVelocityAimRunFusilMovementKnifeAimRunPistolJumpJumpFusilJumpPistolAimJumpFusilAimJumpPistolAimingAimCrouchFusilAimCrouchPistolAimCrouchKnifeAimIdleFusilAimIdlePistolAimIyingFloorFusilAimIyingFloorPistolMelee & Hand-to-HandHandToHandMoveHandToHandKnifeMeleeMeleeIyingFloorCombat ActionsDamageDamageWalkDamageCrouchWalkHitReactionDieHealIdleHealCrouchHealIyingFloorEquipEquipFusilEquipPistolEquipKnifeReload & Special ActionsReloadFusilReloadPistolViewMapProne / LyingMoveIyingFoorAnimation SystemUnity Animation ClipsUnity Animator compatibleCustom Transform-based animationCustom block-based character hierarchyHumanoid Rig: Not usedAnimation Retargeting: Not supportedDesigned specifically for the included character hierarchyCharacter Structure10 main articulated body sections per character20 meshes per character2 mesh layers per body section24 vertices per mesh12 triangles per meshApproximately 480 vertices per characterApproximately 240 triangles per characterSeparate upper and lower arm/leg sections for elbow and knee articulationWeapons & SocketsExample Weapon Models:RifleKatanaPistolExample Weapon Prefabs:RifleKatanaPistolWeapon socket positions are provided for:Hand weapon placementBack weapon placementRiflePistolKatanaRuntime Content1 × WeaponSocketController script35 character prefabs3 example weapon prefabs82 Animation ClipsFBX Files6 clean, optimized FBX files includedThe FBX files contain the package's optimized 3D content and are not counted as additional unique character assets.Animator & Gameplay SystemsAnimator Controller: Not includedCharacter Controller: Not includedPlayer Controller: Not includedAI System: Not includedGameplay Framework: Not includedAnimation State Machine: Not includedAnimation Transitions: Not includedWeapon Gameplay System: Not includedRiggingHumanoid Rig: Not usedTraditional skeletal rig: Not usedAnimation method: Unity Transform position and rotation keyframesAnimation Retargeting: Not supportedCustom character hierarchy: RequiredAsset TypeStylized low-poly blocky 3D character models, Unity character prefabs, and custom Unity animation content.

