A collection of 5 stylized cave human characters with hand-painted textures. Each character includes 2 texture variations, a humanoid rig, and 4 animation clips.Used the new input system for the demoBring a charming prehistoric world to your game with this collection of 5 stylized cave human characters. Each character is carefully modeled with a unique personality and features hand-painted textures that create a warm, cartoon-style appearance without relying on realistic PBR materials.The pack includes:5 unique prehistoric charactersHand-painted textures2 texture variations for each character (10 material variations in total)Humanoid rigReady-to-use demo sceneAnimation preview systemIncluded Animations:IdleWalkRunJumpCompatible with Mixamo animationsRender Pipeline SupportThis package includes Built-in, URP, and HDRP material configurations.If the materials appear pink or do not render correctly after importing, simply navigate to:Assets → Hodaart → [Package Name] → PackagesThen double-click the package that matches your project's Render Pipeline:Built-In → For Built-in Render PipelineHDRP → For High Definition Render PipelineIf you are using URP, no additional setup is required.--- ASSET LIST (5 UNIQUE CHARACTERS) ---Character 01: vertices: 9,123 triangles: 17,637Character 02: vertices: 9,485 triangles: 18,690Character 03: vertices: 10,864 triangles: 21,050Character 04: vertices: 9,647 triangles: 19,008Character 05: vertices: 9,508 triangles: 18,712TOTAL: objects=5, vertices: 48,627 triangles: 95,097--- TECHNICAL DETAILS ---Textures: 2K PBR workflow (can be downscaled in Unity for optimization).Optimization: Low poly meshes optimized for real-time performance.Setup: Prefabs are pre-configured; just place them in your hierarchy.Texture resolution: 2048x2048Texture maps included: Albedo (Base Color)Materials: 1 material per mesh (optimized for performance)UVs: Non-overlapping, optimized for game use

