Chronicles of the Medieval Kingdom – Towns & Taverns Music Collection
Ramos Game Studio
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20 original medieval fantasy music tracks with seamless loops and stingers for RPGs, towns, taverns, villages, and exploration.This package contains audio assets only and is independent of the Scriptable Render Pipeline (SRP). It is fully compatible with the Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP), as it does not use shaders, materials, or rendering features.Bring your medieval worlds to life with 20 original orchestral fantasy compositions designed to create warm, immersive, and authentic town environments.Chronicles of the Medieval Kingdom – Towns & Taverns Music Collection captures the atmosphere of bustling marketplaces, peaceful villages, lively taverns, royal courts, harbors, workshops, monasteries, and traveler inns. Every track has been professionally composed to enhance exploration, social hubs, safe zones, trading areas, and city environments in medieval fantasy games.Each composition includes a Full Version, a Seamless Loop, and a Stinger, providing maximum flexibility for dynamic game audio implementation.PACKAGE INCLUDES• 20 Original Medieval Fantasy Music Tracks• 20 Seamless Loop Versions• 20 Stinger Versions• 60 High-Quality WAV Files• 48 kHz Stereo Audio• Royalty-Free for Commercial ProjectsPERFECT FOR• Fantasy RPG• Medieval RPG• JRPG• MMORPG• Strategy Games• City Builders• Kingdom Simulators• Adventure Games• Survival Games• Open World Games• Visual Novels• Interactive Stories• Tabletop RPG ProjectsLOCATIONS COVERED• Medieval Towns• Villages• Taverns• Inns• Marketplaces• Merchant Districts• Castles• Royal Courts• Harbors• Workshops• Blacksmiths• Monasteries• Chapels• Festivals• Safe ZonesFEATURES• 100% Original Music• Professionally Mixed & Mastered• Seamless Loop Versions• Stinger Versions• Warm Medieval Fantasy Atmosphere• Consistent Musical Style• Ready to Use• Easy Integration• High-Quality WAV AudioTECHNICAL DETAILS• Audio Format: WAV (PCM)• Sample Rate: 48 kHz• Channels: Stereo• Total Music Tracks: 20• Total Audio Files: 60COMPATIBILITY• Unity• Unreal Engine• Godot• FMOD• Wwise• RPG Maker• GameMaker• Construct• Any engine supporting WAV audioTRACK LIST1. A Peaceful Village Morning2. Baker's Row at Dawn3. Capital Splendor4. Glowing Forge5. Golden Harvest6. Hearthside Tales7. Lanterns at Eventide8. Laughter in the Lane9. Market Day at Sunrise10. Quiet Chapel11. The Artisan's Workshop12. The Castellan's Court13. The Fisherman's Wharf14. The Grand Kingdom Fair15. The Harbor of Opportunity16. The Merchant's Thoroughfare17. The Monk's Silent Garden18. The Sovereign's Banquet19. The Traveler's Hearth20. The Wayfarer's RestWHY CHOOSE THIS COLLECTION?Unlike standard music packs, every composition includes three production-ready versions:• Full Version – Perfect for cinematics, menus, and standalone playback.• Seamless Loop – Designed for uninterrupted gameplay and exploration.• Stinger – Ideal for scene transitions, discoveries, quest completion, and game events.With 60 professionally produced audio files, this collection provides everything needed to create rich, immersive medieval environments while reducing implementation time for developers.• 20 Original Medieval Fantasy Music Tracks• 20 Seamless Loop Versions• 20 Stinger Versions• Total of 60 WAV Audio Files• 48 kHz / 16-bit PCM WAV• Stereo Audio• Professionally Mixed and Mastered• Original Orchestral Fantasy Music• Royalty-Free for Commercial Use (Unity Asset Store EULA)• Seamless Loops for Continuous Gameplay• Stingers for Transitions and Game Events• Suitable for RPGs, JRPGs, MMORPGs, Strategy, Adventure, City Builder, Survival, and Fantasy Games• Ready to use in Unity, Unreal Engine, Godot, FMOD, Wwise, RPG Maker, and other game engines• No AI-generated voices or copyrighted material• Easy drag-and-drop implementationThis package contains music tracks created with the assistance of AI-powered audio generation tools.The final assets were refined through human editing, arrangement, mixing, mastering, quality control, and packaging workflows before publication.All content was reviewed to ensure originality, consistency, and compliance with Unity Asset Store guidelines.




