Terrain Spam allows level designers and developers create high volume and complex scenes with large amounts of objects in a much shorter amount of time.
- Optionally preserve prefab connections
- Select gameobjects to choose randomly from
- Automatically apply random or defined position, rotation, and scale
- Optionally snap to grid or intervals
- Auto assign a parent to created objects
- Layer masks for unwanted terrains
In a few steps you can begin placing many objects with a tap of the Spacebar.
You can also apply random settings and offsets to already created objects!