[FREE] Start your space adventure! Get 3 essential Ultra Low Poly Sci-Fi characters (Captain, Crew, Alien Enemy) in this Starter Pack. Perfect for Space RPGs and Shooters!Compatible with Built-in Render Pipeline. Materials use Standard Shader.Launch your sci-fi game development for **FREE** with the **Low-Poly Sci-Fi Starter Pack**!This high-quality, ultra-low poly character collection is perfectly suited for **Mobile**, **Sci-Fi Shooters (FPS/TPS)**, **Space RPGs**, and **Prototyping**.🌟 **UPGRADE TO THE COMPLETE PACK** 🌟Love these characters? A massive **Complete Pack** featuring **15 unique sci-fi characters** (including Androids, Cyber Ninjas, and more Aliens) is also available in our store!🔫 **WEAPONS IN SCREENSHOTS** 🔫Please note: The futuristic weapons shown in the promotional images are **NOT** included in this package. They are available separately **Low-Poly Sci-Fi Weapon Pack**!(Free)**Key Features:*** **Essential Characters:** Includes a heroic Captain, a Space Crew member, and a terrifying Alien Enemy.* **Ultra Low Poly:** Incredible performance with approx. **600 - 1100 tris** per character.* **Mobile Friendly:** Highly optimized for low-end devices and VR/AR.* **Humanoid Rig:** Fully compatible with Unity's Mecanim Humanoid system. Ready to use with standard animations.**Package Content (3 Prefabs):**1. **Spaceship Captain** (Leader)2. **Space Crew Man** (Astronaut/Explorer)3. **Alien Enemy** (Hostile Creature)- **File Format:** FBX, Prefab- **Rigging:** Yes (Humanoid)- **Animation count:** 0 (Please use standard Humanoid animations)- **Polygon count:** Approx. 600 - 1100 triangles per character- **Number of meshes/prefabs:** 3 Characters- **UV mapping:** Yes- **Texture resolution:** 256x256- **Materials:** Standard ShaderI used generative AI tools to create the base textures (spacesuit details, armor patterns, alien skin features, etc.) for the characters. I then manually edited these AI-generated images and carefully UV-mapped them onto my originally hand-crafted 3D models. The 3D meshes and rigging were done manually without AI.




