A cohesive set of 72 cozy low-poly shop and market props with ready-to-use prefabs, colliders, LODs, PBR materials, and two demo scenes for merchant, farming, crafting, and life-sim games.Includes ready-to-use URP materials and equivalent Built-in Render Pipeline materials. HDRP is not included. The included demo scenes are configured for URP.Build welcoming shops, busy market stalls, merchant interiors, and village trading areas without modeling everyday retail props from scratch.Cozy Marketcraft contains 72 original, stylistically consistent low-poly assets designed for cozy management games, farming and crafting games, life simulations, RPG merchant systems, and stylized village environments. The shared maple, cream, moss, terracotta, muted teal, and brass palette keeps scenes readable while leaving room for your own lighting and world design.WHAT IS INCLUDED• 72 unique props and 72 ready-to-use Unity prefabs• 12 furniture and counter assets• 10 stall and structure assets• 12 storage and container assets• 14 goods and merchandise assets• 10 tools and commerce assets• 14 decor and utility assets• 36 optimized LOD1 meshes with configured LOD Groups• 72 fitted Box Colliders• 2 assembled demo scenes: Indoor Shop and Outdoor Market• URP materials plus Built-in Render Pipeline alternatives• 2048 px and 1024 px PBR texture setsDESIGNED TO SAVE PRODUCTION TIMEThe pack covers the repeated building blocks of a shop or market: counters, shelves, cabinets, stalls, canopies, crates, barrels, baskets, food, bottles, signs, scales, lanterns, carts, plants, rugs, fences, and more. Prefabs use clear names, identity root transforms, sensible pivots, one-meter scale, assigned materials, colliders, and LODs where appropriate.All signs, tags, chalkboards, and notice boards are intentionally blank, so they can be adapted to any language, UI system, or fictional setting. No runtime scripts are included or required.RENDER PIPELINE SUPPORTURP 17.5.0 is the primary setup for Unity 6000.5. Built-in materials are included as alternatives. HDRP is not included.Unity version: 6000.5.7f1Primary render pipeline: Universal Render Pipeline 17.5.0Additional material set: Built-in Render PipelineUnique assets: 72FBX files: 108 total (72 LOD0 and 36 LOD1)Prefabs: 72Meshes/prefabs: 108 meshes, 72 prefabsColliders: 72 fitted Box CollidersLOD Groups: 36, each with 2 levels (LOD0 and LOD1)Demo scenes: 2PBR textures: Base Color, Normal, Metallic-Smoothness, Ambient OcclusionTexture files: 40 PNG texturesTexture dimensions: 2048 × 2048 and 1024 × 1024Materials: 9 URP and 9 Built-in alternativesMinimum LOD0 triangle count: 152Maximum LOD0 triangle count: 1,296Combined LOD0 triangle count: 39,012Rigging: NoAnimations: 0UV mapping: YesScale: 1 Unity unit = 1 meterOrientation: positive Z forwardPrefab roots: position/rotation zero, scale oneRuntime scripts: noneThird-party assets: noneAsset Store package dependencies: noneUnity package dependency: Universal Render Pipeline 17.5.0File formats: FBX, PNG, Unity Prefab, Unity Scene, Unity MaterialText and logos: none; sign surfaces are blank and customizableOpenAI Codex assisted product planning and Blender Python procedural modeling. CHENNY98 directed the product, selected the scope and art direction, reviewed every mesh, validated topology and scale, curated the final asset set, configured Unity prefabs and materials, and performed release QA. Every deliverable was checked for naming, dimensions, orientation, polygon budget, material assignment, collider coverage, LOD configuration, and clean Unity import. No third-party AI mesh generation service or stock model library was used. No copyrighted character, franchise, artist imitation, watermark, logo, or embedded text is included.




